Sid Meier's Civilization V

Sid Meier's Civilization V

187 ratings
Basics - Venice
By Ryan
This is a quick video guide of what to expect if you are to pick Venice as your Civilization.
Video of how to play the Venetians.
This will tell you what to expect out of the special units, what to expect out of the playstyle, and what victory conditions to expect to dominate with.

Victory Conditions
If you really didn't want to watch the video I'll give a quick rundown of what you probably should be thinking if you are randomly paired up with the Venetians or are just new to Civilization and think they would be fun to play!

Victory Conditions

  • Culture
    The best option to go considering you'll be able to generate the Merchant of Venice which is their unique unit. It allows you to "buy" a city state thus allowing you to pick and choose what City-State has the best resources that you absolutely MUST have. If nothing else, it also allows you to remove the Diplomatic Victory from someone else if you snag their City-States from them. Remember though, this generally will cause aggression. This Civilization is always going to be the "One-City Challenger" but with added perks. Highly Recommended.

  • Diplomacy
    For those that do not want to pursue the arts you could always choose to go the Diplomatic route. Ally up with the City-States and choose the Patronage Social Policy tree. Once you've got those make sure to hang on to the City-States and try your best at becoming the leader of the World Congress. From that point forward you should have the game in the bag. Highly Recommended.

  • Science
    Considering you'll ALWAYS only have one city this is not a good route to go. You may have a higher population than anyone else's Capital for the most part but it doesn't bring all the sciences to one house. Even if you are to "buy" the City-States and eat up their science that they produce you'll still have a harder time than other Civilizations that can just build a city on the spot. You'll also gain no distinct personality trait that helps outside of the defensive unit - Great Galleass. UPDATE: Amassing a large arsenal of City-States alongside defeated AI cities will generate quite a large sum of Science resulting in a well rounded Victory. Somewhat Recommended.

  • Domination
    You'll have a harder time finding ways to keep yourself alive rather than finding ways on how to conquer the entire world. Not only that, but if you are to take over cities you'll never be able to annex them. Not being able to do that with ANY city is a detriment. I understand some people never annex them but you'll have no distinct military advantage over another. The only benefits you'll receive are the Merchant of Venice to help finance your war alongside City-States to help here and there but not enough to muster a complete elimination of every Civilization. UPDATE: You'll be able to succeed in a Domination Victory if you just buy out your entire army which is a possibility. You can still conquer the AI's cities and puppet theirs just as if they were City-States as well so this is a possible solution as well. Somewhat Recommended.
Social Policies
Won't get into as depth as the Victory Conditions only because Social Policies can usually go anyway for any Civ and still win. Will only note those that are very important to each Civ.
  • Patronage
    A good choice for those striving for the Diplomatic Victory and to an extent, a Cultural Victory. You'll be able to get Great People more often as gifts, more science, a higher resting point at 20/30, and more happiness from gifted luxury resources. If nothing else, you'll be able to buy the City-States more easily if they are on a good side of yours, rather than a bad side.

  • Tradition
    You'll always want to choose this Social Policy because you're never going to have a sprawling empire that you CONTROL fully. You'll be able to have your Capital grow faster, quicker Wonder production, better defenses against other Civilizations, and lower unhappiness from a large Capital. You'll also be able to fill out the maximum amount of tiles you can obtain from one city.

  • Commerce
    Venice has multiple options on Social Policies that will make them a powerhouse. It's one of the reasons as to why Venice is actually one of the stronger Civilizations to play - even though they only have 1 city. You'll obtain more gold from trade routes, science from gold producing buildings, more gold from your Capital, and more. It's something that is great to have for any victory condition.
The rest are really up to you on how you're playstyle will be for policies, Tradition for hunkering down with few cities - Honor for cutting down enemies early on - Liberty for expanding like a mad-man but again, that goes for any Civ, not just the Venetians.
  • Venice is sinking; the city sank almost three inches in the last 100 years.

  • Laurence Olivier played Shylock in the 1973 movie version of “Merchant”.

  • Venice is known as “the Queen of the Adriatic”.

  • The Merchant of Venice had its first performance in 1596.
Changes in Brave New World

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Shinobyte Jul 24 @ 8:49pm 
Knut Are Mykland Apr 7, 2015 @ 12:49am 
Venice is the worst civilization in MP. they can do decent in peace, but lets be honest here venice will be raided like hell. Also the plant a city then general there capitol is quite annoying.
Also they tend to seriously lag behind in tech after the industrial era and onwards. the 25% science penalty per puppet starts to hurt alot in the lategame.
person‽ Mar 2, 2015 @ 4:36am 
I got a diplo victory with them in multiplayer
TNRC Commander trytoaim1 Jan 21, 2015 @ 12:16pm 
I though Venice sucked because of them only being able to fully control one city, and that they were too difficult to play. After viewing this guide however, I did well in my very first game winning a diplomatic victory! Thanks Ryan!
xX_King_Snow_Xx Mar 15, 2014 @ 2:04pm 
I like Venice for the diplomacy aspect of the game, and do not think that you need patronage past the first policy, becuase due to their MASSIVE ECONOMY BOOST, you can be the economic leader of the game, and can buy off all the city-states you need, yet still have money left over to bribe other civilizations.

A Cultural Victory is a not a good aspect of play, because you need TOURISM, and while culture is usefull, it is your defence. Think of a football team that COMPLETELY focused all its efforts on defense... It would lose the game, even if just by a field goal, because it didn't have an offense. But GOLD can be your offense if you are going for a diplomatic victory.
Rousavelt Sep 7, 2013 @ 5:46am 
What I like about Venice is that when everyone else is trying to amass large empires and armies you're just aiming to improve your city and turn it into a power house.
Arson Aardvark Aug 18, 2013 @ 8:45am 
Trying Venice on for size. Going for diplomatic. Can't decide when to use my merchant!
Phantom_Racer Jul 21, 2013 @ 7:22am 

No problemo, I enjoy looking through guides :D

Shoshone are definetly one of my favorites, can get ridiculous if you find alot of ruins at the start of the game, once founded a pantheon within 4-5 rounds :D
Also had over 5 in my main cities population by 15 rounds...
Not even going to mention choosing free technology and upgrading your unit to composite bowman in the first few rounds...
Ryan  [author] Jul 21, 2013 @ 1:34am 

That's no fun! Tundra/Snow starts are my least favorite for obvious reasons. Unless I want a challenge then it's all in good fun but for Venice that's really a game killer right off the bat.

I'll admit I haven't played too many games yet with Venice as I'm in love with the Shoshone's ability to spread like a wildfire but I have enjoyed the fact you have just about no micromanagement so you can easily get through a game faster than other Civ's.

Thanks for taking the time to check out the guide, and leave a comment! Always appreciate it!
Phantom_Racer Jul 20, 2013 @ 6:46pm 
Definetly one of my favorites, Venice has almost no micromanagement.

I recommend restarting if you don't get access to abundant at the start,
I started near alot of tundra and snow in (my first) multiplayer match... was not fun...