Divinity: Original Sin 2

Divinity: Original Sin 2

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Void-Touched Conjurer, Reduced Number Bloat [Definitive Edition, DE]
   
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Type: Add-on
Game Mode: Story
File Size
Posted
1.831 MB
Sep 15, 2018 @ 3:55pm
1 Change Note ( view )

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Void-Touched Conjurer, Reduced Number Bloat [Definitive Edition, DE]

Description
Version of the Mod with reduced number bloat/Strength.

DO NOT LOAD BOTH VERSIONS AT THE SAME TIME.
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5 Comments
Sebastion "Sebby" Nov 7, 2018 @ 4:24am 
sorry it's actually -40% resistance, -20% accuracy, -10% damage, -30% dodging, for two turns on a one turn cooldown ability that deals random elemental damage scaling off of your intelligence and level.
Sebastion "Sebby" Nov 7, 2018 @ 4:20am 
Trying it out for the first time now and it seems that void taint status is a bit overpowered I mean -25% to all resistances while also lowering accuracy and everything especially since that is a one turn cooldown ability seems a bit broken.
Sinister Invidia Nov 5, 2018 @ 3:29am 
Love the first version of the mod *Unbalanced tho so I was really looking forward to this.
I only play coop with my boyfriend and the mod doesn't seem to be compatible with it.
You can create a lobby and start it up but after some time it tends to kick non-host players, when they try to rejoin it simply mentions thats it not the correct mod ( tried to see if it might work if the second player runs the first version but that didnt work either sadly).
Nor if both restart their game and you try to load the game it works fine with the host but the second player still can't join because of the same problem :( .
Persona_L Sep 18, 2018 @ 7:01pm 
Thanks for this update, The balacnce is really good and works perfectly for my builds now and again i have to say that i really love the summon animation.
Why Though  [author] Sep 15, 2018 @ 3:56pm 
Version of the mod with reduced number bloat.