RimWorld

RimWorld

71 ratings
Playable Daleks
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
4.490 MB
Sep 12, 2018 @ 7:34am
Sep 29 @ 1:03pm
34 Change Notes ( view )

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Playable Daleks

Description
Adds the ability to play as the famous British alien race, the Daleks!


Features:
- Custom bodies.
- Custom Dalek weaponry, beware the Special Weapons Dalek!
- Custom names.
- Dalek faction is now complete!
- Daleks are stronger than base pawns.
- They do not need to rest nor eat, perfect for conquering the planet!
- Speaking of negative thoughts, they don't care about selling prisoners, executing them or cutting them up! Humans are, after all, not daleks.
- Three factions, standard your standard Empire, Imperial and Renegade daleks, it may also be possible to ally with the latter two.
- Save our Ship 2 compatibility.
- Can be stunned by EMP.

Possible updates in the future:
- Balancing and more colours.


Credits go to the SWDTeam for the sound effects used in this mod, check out their awesome Dalek mod for Minecraft here: https://swdteam.com/p/dalek-mod


Mod is a work in progress and new features will be added in the future.

Requires the Alien Races mod.
Doesn't require but recommended to use High Quality Textures and Character Editor/Prepare Carefully.

Enjoy!
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131 Comments
Deathwing  [author] Sep 11 @ 4:49am 
It would help if you gave a list of mods you use. Daleks work perfectly fine for me so the problem lies within mod incompatibility.
FoogBox Sep 10 @ 11:43pm 
Got a Dalek prisoner. Game keeps shooting me errors every time any pawn tries to warden or feed, I think. The feeding thing I could fix by just setting him to take no food. I also get shot an error every time I try to force a pawn to interact with it with the error basically saying something about not finding Warden job DeliverFood.JobOnThing. Now that the Dalek is up, it keeps doing this loop of putting on a shirt (shoots an error for missing texture and makes the Dalek a pink square), taking it off, putting on pants, taking it off, and putting on a shirt again. Gonna delete the pawn and move on for now but if you need logs I'll load up a backup save and reproduce the issue for you.
(=◉‿‿◉=) Aug 18 @ 8:32am 
Hello help, is this normal?

https://ibb.co/VYt8ZRZ
test Aug 14 @ 2:15am 
can you pleasae make an option to delete factions and add them to vanilla factions
Advisor Aug 12 @ 8:57am 
Actually, the problem with the Paradigm Daleks was mostly their colour scheme, so it'd probably be just fine in the Asylum Recolours.
Zero Ningen Plan Aug 12 @ 6:17am 
This may be an unpopular request, but is there a chance for the Paradigm Daleks to ever be an option? I kinda liked their Asylum designs.
Deathwing  [author] Jul 5 @ 12:33pm 
NO, THAT CANNOT BE SO
Advisor Jul 5 @ 12:25pm 
I WILL VIOLATE THE LAW ALL I WANT AND EQUIP AN ENTIRE COLONY WITH SWD GUNS
Deathwing  [author] Jul 5 @ 12:06pm 
STOP RIGHT THERE CRIMINAL SCUM
Advisor Jul 5 @ 12:04pm 
*Laughs in Debug Mode Spawning of SWD Gun*