Arma 3
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Northern Fronts - Scandinavia in WW2
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14.808 GB
Sep 9, 2018 @ 2:58am
Mar 10 @ 1:52pm
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Northern Fronts - Scandinavia in WW2

Description
Northern Fronts development team in cooperation with FWW2 is proud to release Northern Fronts mod for Arma 3!

If you like what we are doing, you can support the mod here: https://www.patreon.com/northernfronts
or here: https://www.paypal.com/paypalme/northernfrontsmod

To get in touch with devs and follow the development, join our Discord: https://discord.gg/a3Fhaq4

Compatible with IFA3, ACE and IMS.

Main features:
- 1939, 1941 and 1944 Finnish and Soviet Factions
- 1940 Norwegian faction & Norwegian Resistance
- Lots of accurate WW2 weaponry, uniforms, gear and armored vehicles.
- Norwegian civilians
- Molotov cocktails and related scripting
- Bolt action and casing eject framework
- Magazine cross-packing system
- Breath fog system
- Custom mission start and ending modules

Mod is going to include realistic representations of weaponry, equipment and vehicles used by all the forces listed above, allowing the community to create great scenarios taking place in cold, northern countries.

The development started in November 2017 and with increasing support from community, FWW2 team and Finnish community modders it was possible to create huge variety of assets with custom models, textures, animations and sounds.

NF Development team & main contributors
- Sokolonko: Head developer, models, textures, configs, management & ruining beta-tests - https://www.artstation.com/sokolonko
- Caselius: Textures, historical research, models, configs & delaying the mod numerous times with immerse amount of Variety™
- Brave Sir Charge: models, public relations and cutting grass
- h-: FWW2 cooperation, custom audio effects & rescripting the whole ARMA engine
- Troska: Models, textures and actually working on the required assets - https://www.artstation.com/troska
- Jellonavesa: KP31 & L35 models; Finnish backpack and map case models. - https://www.artstation.com/jellonavesa
- Ashton: Models, textures and pushing forward for content which is (at last!) not Finnish. - https://www.artstation.com/ashton93
- Temppa: Making amazing terrains for us to play on in Northern Fronts terrains and implementing objects.
- Sir Kydric: Models, testing, consulting and also being the certified official communist of the mod team
- C. Ritter: Making cool animations for the weapons

Testers and further assistance
- Saucco: Assistance with sounds
- Tuntematon: Static weapon scripts
- Tiwaz: Mission making, testing infastructure and finding us more features (bugs) to fix.
- Sgt.Eric: Testing and breaking microphones
- DutchFox: Testing and constantly being joked about
- Frontline photographers Gekon & CLBT for taking nice screenshots for us to share!

Special thanks
- VonRundstedt: Various FWW2 models
- Steelexia: FWW2 Maxim
- Tuntematon - For static weapon re-supply script and beta-testing.
- Justin N.: Panzerfaust decals, SMLE tweaking
- Skaveria: SMLE Mk.III*
- Michael Cecconet (RedRogueXIII): plenty of high-poly weapon models donated to our devteam
- CSA38 (petrtlach) - for creating great source of refrence photos and helping out with configs
- IFA3 team for helping me start with modding, thanks Kju, El Tyranos and GSTAVO
- Basher - helping with unit configs
- KJ, HorribleGoat, Rob (Eggbeast), X3KJ and many others for helping out with anny issues reported on ArmA 3 discord
- Muzeum Uzbrojenia w Poznaniu - Polish museum that invited us to record their WW2 weapons with some top-noch equipment. Really huge respect for those guys
- My friends that borrowed me their recording equipment for the recordings without asking for anything
- Yle Arkisto - Finnish weapons sound references and samples
- Anddy: help on the early stages of the mod
- Etulinja: Help with research & materials

Sound credits:
- soundslikewillem (freesound.org) - molotov && improvised kasapanos fuse sound. License CC BY-NC 3.0 (https://creativecommons.org/licenses/by-nc/3.0/legalcode), file name:Fuse.wav, edits: low-cut EQ - slight cuts - normalized to 98%
- 160033 (freesound.org) - Liquid In Square Glass Bottle.wav. Licensed under Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0) ( https://creativecommons.org/licenses/by-nc/3.0/ ) Edits: Cut to several parts, low-cut EQ
- plingativator (freesound.org) - munition_shells.wav. Licensed under Attribution 3.0 Unported (CC BY 3.0) ( https://creativecommons.org/licenses/by/3.0/) Edits: Cut to several parts, low-cut EQ
- OwlStorm (freesound.org) - blanket movement sounds. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- crescendo (freesound.org) - match.wav. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- brianhanson2nd (freesound.org) - loading clip. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- pugaeme (Freesound.org) - flamethrower.wav Licensed under: Attribution 3.0 Unported (CC BY 3.0) Edits: cut to pieces + EQ

Special thanks to the patrons:
- Cameron Hughes
- Holz

Reuploading this mod and distributing outdated versions of this mod is not allowed under any circumstances and it will result in a DMCA take-down!

Copyright 2024 [Northern Fronts Team] This item is not authorized for posting on Steam, except under the Steam accounts of Northern Fronts Team members named troska, JellonaVesa, Brave Sir Charge, Sokolonko, Caselius, h- and Sir Kydric.
Popular Discussions View All (11)
3
Aug 20 @ 6:53pm
PINNED: Scenarios using Northern Fronts
Caselius
8
Nov 5, 2020 @ 6:37am
NORTH_fnc_fxSnowFallClouds
kullervo
6
Nov 1, 2019 @ 11:02am
Omelia not found
RandomTShirtGuy
1,147 Comments
Caselius  [author] Nov 18 @ 11:42am 
It is an optional mod which you can find here: https://steamcommunity.com/sharedfiles/filedetails/?id=2882296626
honger Nov 17 @ 2:30pm 
So with one of the updates a file called "North_opt_zoom_mod" was removed and some missions basing on NF do not work anymore. Is there a way to get hands on it so it could be added as a separate compat mod to be loaded along with NF so those old missions still work? Manually fixing SQMs is pain in the ass especially when one does not know what asset was added with that now-removed PBO.
SoldatXXXex Nov 15 @ 6:07am 
You made a wonderful mod! The uniform of the Red Army turned out much better than the Iron Front. Can you add new artillery for the Russians? For example, ML-20. You have a 152mm gun, but would like an ML-20, because... This is the main Russian cannon in World War II. And it would be great to make self-propelled guns (Su-152, Su-100). Can you do this?)))
Mk3SNIPER Nov 4 @ 3:15pm 
I noticed I was having some problems with SPE recently. I went through my mod list enabling mods one by one and found that this mod in particular is causing the SPE US Army Coverall tankmen to become undeletable by Zeus. Any idea why?
Redcell Oct 25 @ 5:09pm 
are there any sound mods like jsrs or redsound thats compatible with this?
Hudnar Oct 4 @ 2:24pm 
rifle bolt animations are broken for me
Brave Sir Charge  [author] Sep 28 @ 7:20am 
Personally i'd recommend IFA3 AIO
ketchup drinker Sep 28 @ 4:02am 
So, for German soldiers would we need to get the WW2 DLC or is there a mod available?
uopual Sep 14 @ 1:15pm 
how do you get on the maxims all i see is a remove shield and dissasemble button
Sokolonko  [author] Aug 27 @ 9:56am 
rpt files are saved in: C:\Users\you\AppData\Local\Arma 3