Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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(SCAPE) Stock Character/Art Portrait Expansion Project
   
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267.294 MB
Sep 7, 2018 @ 11:38pm
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(SCAPE) Stock Character/Art Portrait Expansion Project

Description
While I was working to develop a module with my friend some years ago, I spent a couple years scouring the internet for generic portraits to be used for people's player characters in NWN. I wanted people to have more choices in representing their characters which are accessible to more of their fellow players, and so paid great attention to variety, erring on the side of visual quality. The result was a rather fat portrait pack. (503 portraits)

The portraits are organized in bundles by theme and gender. So, first you'll see "common folk" female portraits, then "common folk" male portraits, then "nature folk" female portraits, "nature folk" male portraits, etc. This is so you can skip to the most likely theme for your character and then look only at the desired gender's portraits. I also figured that looking through a huge block of all the male portraits or all the female portraits would be mentally cumbersome.
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I always found options for Dwarves, Gnomes/Halflings, ebony-skinned and elderly humans, and Half-orcs to be woefully slim. So, you will find these categories among others. Hopefully that makes some people happy.

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Here is an index of the categories, in order of occurrence (alphabetical filename order), with female portraits always coming first:

Civilian (The most general)
+Old (For the advanced in age)
+Ebony

Druidic

Dwarf
Elf

Evil (Not always! But they sure look the part.)

Gnome
Halfling (try to spot the difference)
Half-orc (optionally, full orc.)

Knights (Mostly heavily-armoured noble-looking people, but also the rapier/duelist types.)
Magi
Rogues

Easterners

Warriors

Genasi
Drow
Goblins
Kobolds

Guide to the categories:

Essentially, the categories with class archetype names are likely to have some kind of equipment or other clear tools-of-the-trade, or a pose indicative of that archetype, whereas Civilian portraits focus on simple images of the face, and racial portraits are self-explanatory.

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There is the possibility that some of these portraits overlap with some portraits you already have, making them redundant. However, (unlike the massive CCPE, from which this pack partially draws) these are all organized with unique names (with components to the file name to categorize them, e.g. "Enox" "Civ" "f" "Arm" "H" ; Enox [portrait pack prefix], Civ [Civilian, the theme], f [female], Arm [some note characterising that portrait], H [the file's portrait size]. So, the file would be EnoxCivfArmH.TGA . Another example is EnoxDrufFeH.TGA (Enox, Druid, Female, Fe[ather])

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Workshop file images represent samples from each portrait category.
13 Comments
international1_00 Feb 24 @ 8:17am 
It seems that this mod causes the game to crash during character creation.
Bloodjinn Oct 19, 2023 @ 1:51pm 
what is the path of were the portraits go?
[ATK] Bam 肉  [author] Nov 30, 2021 @ 11:49am 
If the server has changed the portrait id for your character, you will have to put the correct portrait id back into that field. Some servers have a command system that allows you to do this, some require a server admin to update their files.
[ATK] Bam 肉  [author] Nov 30, 2021 @ 11:47am 
It should work the same! Try unsubscribing and resubscribing. The mod should just populate the portrait files to the folder where portraits are drawn from when you go to create your character.

Let me know if that doesn't work for you!
Mafr Nov 11, 2021 @ 8:41am 
Hey! Haven't played for about a year. Now I have returned and the portrait has disappeared. How to fix?
Steelwasabi Aug 13, 2019 @ 12:30pm 
Thanks for looking into it even if it doesn't work out tried doing it myself for a few weeks but the enhanced edition is set up way different than classic and not a lot of current info is available.
[ATK] Bam 肉  [author] Aug 5, 2019 @ 2:12pm 
I'll see what I can do about making SCAPE available in the tool-set. Seems possible.
Steelwasabi Aug 5, 2019 @ 11:29am 
Is there a way you could make these available for use in the tool-set?
[ATK] Bam 肉  [author] Jun 23, 2019 @ 5:18pm 
You can look for the files that make up the portrait and pluck them out. For example, the SCAPE intro portrait (just a black background with the text "S.C.A.P.E.") is made up of the files :

Enox1SCAPEintroH.tga
Enox1SCAPEintroL.tga
Enox1SCAPEintroM.tga
Enox1SCAPEintroS.tga
Enox1SCAPEintroT.tga

Then if you want to view any of those files as an image, open them in a program that will read them as an image such as Irfanview.
delfin64 Jun 23, 2019 @ 2:40am 
Does anyone knows how i can extract portrait from this pack? Cant find it anywhere in files.