Golf It!

Golf It!

314 ratings
Q3DM17
   
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4.457 MB
Aug 26, 2018 @ 12:49pm
Sep 3, 2018 @ 10:20am
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Q3DM17

Description
Finally you can combine Quake III and mini golf!

Everyone's favourite Q3 deathmatch map, The Longest Yard! 18 holes.

--Does not support low friction and bouncy--

Tip: Hit all launch/jump pads *gently*. They are unfortunately a bit unreliable.

Keywords: Quake III Arena, Q3, Q3DM17, Dust II.
14 Comments
[MPR]Chain  [author] Jul 10, 2020 @ 12:10pm 
Hey, thanks!

Just a shame the jump pads are so unreliable. I kinda abandoned this map unfortunately. But it had some neat lanes. :)
UnknownMaster21 Jul 10, 2020 @ 12:00pm 
I did recently play all of your maps. I think this one, despite not supporting all kinds of settings, is still superior compared to your other maps. So superior I gave a prize.

I am not saying all your other maps are bad. I found this one for me to be the best.
UnknownMaster21 Sep 7, 2018 @ 2:22pm 
Excellent! Will give it a try some point for it!
[MPR]Chain  [author] Sep 7, 2018 @ 11:51am 
Just did. And there are two holes at least that cannot be done with low friction and/or bouncy. I found no good way of solving it. I'd need to completely remove/redesign the holes, so unfortunately this map won't be supporting it. I will make a note of it in the description.

My "Dust II" worked flawlessly with it though! :)
UnknownMaster21 Sep 7, 2018 @ 11:48am 
and you can test it with by yourself, put very low and bouncy :P
[MPR]Chain  [author] Sep 7, 2018 @ 11:31am 
Perhaps I can add a small ledge to the platform and avoid you sliding off due to low friction. I will give it a go.
UnknownMaster21 Sep 7, 2018 @ 10:56am 
I still give Thumbs up no matter what! I just refuse to play anymore "regular" gameplay, once bouncy and very low friction settings went up to live.
UnknownMaster21 Sep 7, 2018 @ 10:56am 
Well, obviously it does not support :D. Entering to "island", there is no way you can stay in that platform. Pity, so nice map.

But tweaks? Well, Hole 3, where hole is at air, jumping from top pad, perhaps making it larger in scale would do a trick. It is pretty challenging, but ultimately island was the thing where I could not continue. I believe it was hole 9 or 10.
[MPR]Chain  [author] Sep 7, 2018 @ 10:43am 
If there are some specific parts that you think could use tweaking to accomodate that play mode, point them out. :)
UnknownMaster21 Sep 7, 2018 @ 10:40am 
Will do so now!