Garry's Mod

Garry's Mod

130 ratings
ttt_gothic *WIP*
Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
23.595 MB
Aug 26, 2018 @ 1:53am
Oct 10, 2018 @ 2:03am
2 Change Notes ( view )

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ttt_gothic *WIP*

The map is a rebuild of the old camp from the RPG "Gothic" by Piranha Bytes. Its still work in progress and very empty. Please remind that.

Known issues:
- you can ignore "Unlocked prop_door 'prop_door_rotating'" message in your console
- still little bit empty
- stepping over the well grid is clunky
- item placing isnt tested
- no Cubemaps
- collision maybe buggy on angular walls / surfaces

Please use the discussion area.

Currently there are no plans to continue working on the map. Therefore I provide the source file:

Source files of the textures or models are not included. But you can use and edit the textures and models contained in this pack. Please, link on this Workshop site, if you build you own version of this map or use content of it.
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tommyHilfiger Jan 4 @ 9:44pm 
brakuje teksturek D:
VEEL_Ver Jan 9, 2022 @ 12:25am 
Niestety musze dac kciuka w dół :-: niby ladne ale tekxtury okropne noi są jakieś niewidzialne sciany ktore blokują :tsunhappybobpancakes:
CAT3D Aug 12, 2021 @ 3:14pm 
czesc uzylem tego w moim filmie mam 11 lat robie przerobki z ivona hehe :Coool: :Coool: :Coool:
igordebook Aug 12, 2021 @ 3:13pm 
Serrit ty tutaj?
Retrogamingdevil Feb 22, 2021 @ 3:53pm 
aloha. could you maybe add random weapon and ammo spawns throughout the map? Can't be added to the sever i play on otherwise :/
Pan Sartre  [author] Feb 14, 2021 @ 11:05am 
@DoktorWojna: Yes. I load the original map to Blender, scale it to a usefull size and export it in a source model format. Basing on that I rebuild the map in hammer.
DoktorWojna Feb 13, 2021 @ 3:00am 
Hello im wana ask about the process of transferring the map from gothic to source engine. Was it a difficult process?
Michał Feb 4, 2021 @ 9:58am 
Niech ktoś zrobi fix'a do tej mapy które te emokratki usuną.
Michał Jul 10, 2020 @ 7:33am 
Wciąż czekam na rozszerzoną kolonie taką jak w Gothic 1.
Tomasz Hajto Feb 4, 2020 @ 5:04pm 
zajebiste stary