This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Pixel Press: Draw Your Own Video Game
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Tags: Education
May 29, 2013 @ 1:53pm
Recent Announcements View All (3)
We hit our $100k Goal!
Metroid Level Design

Originally posted by Kotaku:
Pixel Press appears to hit that sweet spot where technology, ambition and design come together to bring to life something you could once only dream about.
Originally posted by The Verge:
A potential gateway drug to game design.
Originally posted by Fast Company:
Pixel Press combines the best of both of these worlds: creation and play.
Originally posted by Joystiq:
Might be the most magical thing you'll hear about today.

About the game:
Pixel Press is a video game creation platform that lets you draw your own video game level (no code required!) in just four easy steps - draw a level, take a picture, design it, play and share.

In the past, video games like Super Mario Brothers and Metroid were groundbreaking. Today, Pixel Press recreates the run and jump gaming experience, but in a completely new way. Don't just play a video game - create your own. Pixel Press is making video game creation accessible to everyone, with no coding required.

But it's not just about creating - it's also about experiencing what others have created. If you're not in the mood to create, or just don't have the time, you can play levels designed by your friends or other members of the Pixel Press community.

As new designs are continuously uploaded by users, there will always be a new level to play and a new way to compete. With Pixel Press, it's not just about creating levels, it's about great interactive experiences, created by a community of people of all ages.

Key Features:
Pixel Press can be used as a family project, in classrooms, by creative artists, or as a hobby for an avid gamer.

Pixel Press comes to life through proprietary Optical Character Recognition (OCR) technology being engineered by the Pixel Press team.

Currently in development for iOS and Android platforms, but being engineered in a device agnostic fashion to be scalable to multiple platforms like Ouya, Windows, Linux and Mac OS X.

Why on Steam?
Pixel Press has had an overwhelmingly positive response among gamers, teachers, kids and in the press. We've always been excited about brining Pixel Press to life, but we have been thrilled to to find that so many others have shared similar childhood video game experiences with drawing and are ready to jump on board and share in our vision...but our work has only just started. We have been collecting a massive amount of feedback and comments from day one. Among those comments and feedback was a real need to see this platform become device agnostic and accessible outside of just mobile, and we couldn’t agree more.

Through this Steam Greenlight concept submission, we are hoping to gauge interest in bringing our game development platform to the desktop. The Steam marketplace is the perfect outlet to see the Pixel Press desktop platform come to life, but we need your feedback. Please show your support by favoriting, rating, and commenting on our concept submission. Thanks you! - Robin
< >
:3 Dec 29, 2014 @ 10:03pm 
Cool, but can't this be achieved with a Wacom tablet that comes with Photoshop?
DangDut is TheMusic of MyCountry Nov 21, 2014 @ 2:12am 
Cool concept.
jeffshaw71 Nov 8, 2014 @ 11:00pm 
Looks interesting, but seems only able to do a kinda simple game, I guess it's better than nothing though...
Chofis Sep 18, 2014 @ 6:13pm 
Goomba May 17, 2014 @ 11:03am 
This looks like a really cool idea. I wish I could make real games with this same type of tool.
Six Feet Below Jan 25, 2014 @ 11:10am 
i love love love love love love love love it
Wonderboy Jan 9, 2014 @ 2:11am 
This has the potential to have a lot of depth, especially if it's used to teach the basic mechanics of level design in education!
Kekistani Master Race Dec 16, 2013 @ 12:16pm 
Cool but one problem. I'd like to see this applied to different styles of games. FPSes, TPSes, SIMs and the like. What about the plot of the game too? STORY, STORY, STORY. That's what I look for in a game.
TattooedMac™ Nov 20, 2013 @ 10:00pm 
Looking good mate. Be exciting to see it here :)
lavelle.floyd Oct 25, 2013 @ 9:46pm 
I actually enjoy the concept as well. Making this would definately inspire more people to be more creative and possibly create games no matter how long or short. I'm excited for the final product I would definately consider purchasing. Best of luck