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Great map layout. Missing all of the textures and props. Not server ready.
Increased ceiling height across most of the map
AE35 Techpoint moved + RT to avoid the long line of sight
New vent added from server room to near marine start
Map rotated so that it matches the ns1 version in the minimap
The long east to west corridor in the center of the map has been cut in half a new room added to the west end RT / Power node moved to there from Power Access III. This room is part of the Power Access III section
Pipeline route from hamaski has been cut off and moved so that it joins in to the eastern entrance
Central Junction is now a T junction offering routes to Cold turn / hamasaki, Eastern Entrance, Section Zero
Pipeline room has been remade
Server Outlet room has been partly remade
Section Zero has had its power node + RT moved