Transport Fever

Transport Fever

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Model Railroad
Misc: Map
File Size
1.044 MB
Aug 17, 2018 @ 3:07am
1 Change Note ( view )

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Model Railroad

Remember back in the day, long before Transport Fever, when the only way to get our, 'train fix' was by building model railroads on old doors? I made this very simple map as a way of rekindling that nostalgic time (for some of us anyway) in the virtual world.

The proportions are as close to the average door as Transport Fever will allow (769x257), based on N-Scale. Actually, it's about 3x as big - unless we're talking Z Scale. There are 2 cities and 2 industries (per the requirements of Transport Fever) but they are placed well off the playable map area. Because of this, there is no demand for any type of goods or passengers. This map is intended as a virtual model railroad and everything is for eye candy.

Though not required for the map to run, I recommend several of the asset packs found in the Workshop as well as the, 'no costs' mod, so that you may build to your heart's content without the worry of going broke. I also recommend the, 'no end year' mod for vehicles, as the start date has been hard-coded to January 1, 2018 to ensure that all vehicles will be available to use.

For this map to work you will need to disable street generation. Find the base_config.lua file here: C:\Program Files (x86)\Steam\steamapps\common\Transport Fever\res\config, open in a text editor and alter this line:

makeInitialStreets = true,

to this:

makeInitialStreets = false,
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marcus.mackan.eklund Oct 23, 2019 @ 10:53am 
Good idea, but i prefer the economy part to be a part of the game
depressed tree Jun 18, 2019 @ 11:25am 
You've got to buy a text editor on the Microsoft Store.
georgecorrie the rock Apr 15, 2019 @ 7:02am 
you say config where this text editor
rw Oct 1, 2018 @ 7:10am 
Captain, Is it possible i can get this map file? I would like to add in a couple of static towns to it in particular area to model my actual RR I have in my basement, but i want the towns to populate andgrow as i play. How can I get the map file from the game?
Dgidge Aug 20, 2018 @ 12:53pm 
I love your introduction. I can make models for the concept, but i never did somethihg for TPF if anybody could "translate" my 3ds max files into a right file for the game.... I'll love you
Ocdadd  [author] Aug 18, 2018 @ 9:47pm 
@Dgidge .. Hmmmm .. you gave me an idea with that .. set the map size as is BUT draw out an area to precise scale and raise the terrain significantly, leaving the border below sea level. That way we can have a more realistic, "door." Could even have several setup for Z, N, HO and O scale (though O scale is so ridiculously big to put on a door, it probably wouldn't be worth it).

Again, anyone wanting to mod this map to a proper N scale, you can use the terrain height mod / level terrain (the name escapes me at the moment) to bring it up and set new dimensions to work on. The width for N Scale is roughly 58 tracks side by side, and the height would be 145 tracks.
Ocdadd  [author] Aug 18, 2018 @ 9:39pm 
That's good! You shouldn't! ;) This is basically a sandbox map to build a, "model railroad" on. No finances, no supply and demand, just eye candy. You build your own cities/towns/factories with asset packs.
Sp00ky Sonio_MagR Aug 18, 2018 @ 7:30pm 
@Cptn. Ocdadd. I dont see any cities and/or industries anywhere on this map and the river map.
Dgidge Aug 18, 2018 @ 4:52am 
If you want to have a more real scale, you can flat a part of the map and use things like this :
Maybe using a material like a plank or a table underneath.
Isaiah53six Aug 17, 2018 @ 10:35pm 
i love this idea.... i always thought transport fever has virtual model railroad potential! I use transport fever with my own created cities so I can transport "pretend" people while using the no cost mod.