70 ratings
Mod, 1.0
File Size
0.054 MB
Aug 16, 2018 @ 1:29am
Feb 12 @ 4:15am
5 Change Notes ( view )

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BETA! A new tab to display trees, crops and bushes ordered by the distance from the home area center.
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intyrist Aug 25 @ 9:01am 
Hi, can you add ignore list for crops? In my case all grass is listed in the tab, which cause huge lags when it's opened.
scoopscalibur Feb 15 @ 8:47am 
thank you so much for that addition bodlosh!
[KKJ] drunken monkey Feb 12 @ 7:16am 
Thank you! Really looking forward to trying it out. Two more suggestions, up to you if they're useful. I've noticed that the distance is "as the crow flies" instead of a real travel distance, any thoughts on an option for a smarter distance calculation? Also, it would be nice to pick where it calculates the distance from, center of home isn't bad but being able to choose a specific stockpile or the tree closest to your lumberjack pawn would be nice. Each of these may introduce significant calculation times and would probably need some thought to get implemented properly, however.
bodlosh  [author] Feb 12 @ 4:15am 
Growth percentage slider filter added
[KKJ] drunken monkey Feb 6 @ 7:19am 
Thanks for the great mod, really reduced my feeling of tedium. Any chance of a "percent grown" filter? For example, it would be fantastic to only see trees in the list that are >90% grown but sort it by distance.
bodlosh  [author] Oct 20, 2018 @ 6:22am 
Plants in hidden areas are not on the list now.
Sorting by name and growth added.
bodlosh  [author] Oct 19, 2018 @ 5:39am 
Updated to 1.0.
Will try to address your reports and ideat, thanks for the input!

Unfortunately I have not yet found a way how to tell whether a tile is in hidden area.
Endorenna Sep 8, 2018 @ 6:57pm 
I love this mod, but I agree that being able to sort by name and growth would be incredibly useful. I have another mod that allows you to just harvest mature plants that are selected, but in a tropical map full of bamboo, it sure would be nice to narrow down the harvests to food!
(KOD) Aszh Sep 3, 2018 @ 9:08am 
Love the mod. Right now it's showing flora under the fog of war, though--in undiscovered caves, etc.

It might also be nice to be able to hold click and mouse over the flora actions to activate them, like you can with the wildlife tab.
Goranchero Aug 26, 2018 @ 8:36am 
Cany you add shift+click functionality to cut or harvest all plants?