Arma 3
81 ratings
Data Type: Mod
Mod Type: Weapon
File Size
14.941 MB
Jul 26, 2018 @ 8:35am
Sep 10, 2018 @ 10:44am
2 Change Notes ( view )

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Max_Melee_Weapons by Maxjoiner

This Mod adds some new Melee Weapon.

*Warning Insert this line in init unit to add new animations*
this addEventHandler ["Fired", {_this spawn MEL_FNC_WE}];

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Kris Kaitch Aug 15 @ 5:34pm 
Yep, I send you an mail ;)
Maxjoiner  [author] Aug 15 @ 9:11am 
Kris Please, for these requests write me a mail to:
Kris Kaitch Aug 15 @ 7:35am 
Hi. Can I use your MOD in my french server ? If yes, would you give me permission to modify your MOD to make it compatible with my server Arma RolePlay France (French RP Server)

So, I would also like to be able to resign the mod, because adding bikey is not in my objectives, I am a little maniac on the edges. And having 20,000 different files is not at all what I want. Thanking you in advance. Kris Kaitch Co-Founder of Arma RolePlay France.

You can text me on my discord server :
Maxjoiner  [author] Aug 13 @ 5:40am 
Don't worry Friend I know your good intentions :steammocking:
MetaLawrd Aug 13 @ 5:36am 
of corse man, i know that, i dont mind if you will come up with it a year from now or maybe not at all, it was only a suggestion, nothing else :)
Maxjoiner  [author] Aug 13 @ 5:20am 
Unfortunately, I need time..... more time.... In real life there is not only ArmA3...
MetaLawrd Aug 13 @ 5:12am 
may i also add that i think you should make the tools in a way that you would not need to pick 33 exes and consume 1 exe each time, idk how it works but i think you should make the melle either infinite(which if you will, dont worry its not over power at all...) or try to make a bar of efectiveness(?)...
again, its only suggestions that i think would make this mod the greatest melee mod and weapons for arma 3
MetaLawrd Aug 13 @ 5:06am 
i think you should try to make the animation more realistic... just so it will look better because it kinda funny, no complains doe, great mod :)
Maxjoiner  [author] Aug 2 @ 5:58am 
You can use my script done for jason mod...
Kael Jul 28 @ 6:31pm 
script to have AI succesfully use these on each other?