The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Necromantic Nuisance
A set of spells, mods and other little or not so little tweaks to Skyrim that make being a necromancer all that much more hilarious. From purely cosmetic look of zombies to cost of magicka to new summons, theres oodles to play with for the fledgling lord of the dead. All of these mods are loaded in my copy of Skyrim and function just about perfect, so you can trust they are compatible. Will work with either vanilla Skyrim or with Dawnguard, haven't gotten to testing Dragonborn yet but I've no reason to believe they'll cause issues there either.

Though some do cause effects they wouldn't on their own:
The NPC Hearts and Humans drop Human parts mod sometimes overlap, sometimes not, cant figure out what causes one to overwrite the other but sometimes you get lucky and you get a whole slew of drops from both mods. Hasn't caused me to crash yet and both are useful.

Using the Grim Reaper spell on undead minions cancels out the Undead FX, not sure how to fix, but doesn't affect how they act so not a big problem.

Skull minions do NOT have extended lives under Invested Magic, yet, I'm trying to find out how to get this to work.

Future Changes/Addons: Skull minion/invested magic compatibility.
Possibly including the "Lich Form" mod, should it become more stable in a future update.
Items (8)
Invested Magic - A Better Spell System [Current]
Created by NineInchNall


Playing a mage in Skyrim can often be a source of irritation. Every two minutes o...
Necromancy: Undead FX
Created by W_Dog
From the ritualized bonewalkers of Morrowind to the decaying zombies of Oblivion, zombies are monstrosities. Skyrim introduced actual reanimation, a very interesting gameplay mechanic, but it causes the zombies to lose the appearance of being undead. This ...
Invested Magic and Undead FX Patch
Created by Sorrien
I am working on a necromancy mod collection and these two mods were almost made for eachother. I say almost because they don't work together. Therein lies the problem this mod hopes to solve. I created an unofficial patch that will allow you to use both of...
Unlimited Servants: Invested Magic addon
Created by Sorrien
This is a mod designed specifically for my collection of necromancy mods. It adds an extra perk after Twin Souls called Army of Darkness that sets your servant cap to allow for a virtually infinite number of minions. The perk requires 100 conjuring skill a...
Decapitation Spell and Raise Skull Minions
Created by J3X
This mod adds two new spells; one that decapitates the target on death and tears away their skull. The other spell lets you raise any skull into a minion that will fight for during 60 seconds. You can have any number of skull minions.

Decapitation Spell...
Humans Drop Human Parts
Created by Rokenian
OKAY so, update to the workshop reminded me I made this. Some mods now require you to purchase them. That sucks. Mine'll stay free. I think I saw a comment reminding me that Briarhearts shouldn't drop hearts. You're right. Don't have the game installed tho...
NPC Hearts & Mudcrab Merchant (expansions)
Created by Palorius
For those not satisfied with merely killing your enemies, you can now take their heart as a trophy and use it in a potion with which to realize your other sinister schemes; or you can merely act in self defense and take the potent alchemical reagent in the...
Grim Reaper (Custom Spell)
Created by Caden
The Grim Reaper Spell is a Assassins wet dream :D Simply Cast the spell on the target and wait...then the target will just drop dead! If they are sitting in a chair they will die slump over in the chair, Grim Reaper doesnt effect what activity the target i...
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Sorrien May 16, 2013 @ 10:46pm 
Heimskr, that was the name...
Sorrien May 16, 2013 @ 10:45pm 
Oh, I just answered your comment on silence what's his face (its almost 2 am), small world. anyways my next mod comes out tomorrow most likely, playable undead races. Fun stuff
SkyroBlade  [author] May 16, 2013 @ 8:46pm 
Well to be honest I haven't earned the Army of Darkness perk yet, but I'm sure I'll love that mod as well when I unlock it.
Sorrien May 16, 2013 @ 7:15pm 
I'm glad you like my mods ;)