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this command::
_unit setvariable ["not_Random",true] ;
https://www.youtube.com/watch?v=BSE3jrb6knc
Just looking to mix things up / Sick of lookin at dudes all session lol
@IceBreakr I'm fine, just a little busy..However watch my tutorial:
https://www.youtube.com/watch?v=BSE3jrb6knc
[_Unit,_face,_Speaker, _Pitch] call BIS_fnc_setIdentity;
this setNameSound "Fox"; this setPitch 1.3; this setSkill [blah,blah,blah];
I always run into errors in editor becasue I dont know how to properly separate these into linked parameters because editor only allows you to use 1 line.
I was thinking [object, face, speaker, pitch, callsign] call BIS_fnc_setIdentity; ?