Europa Universalis IV

Europa Universalis IV

656 ratings
Elder Scrolls Universalis
File Size
349.425 MB
Jul 24, 2018 @ 3:10pm
Sep 8 @ 3:36am
120 Change Notes ( view )

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Elder Scrolls Universalis

In 1 collection by Aetherum
Mods by Aetherum
6 items
—————————— Elder Scrolls Universalis Mod for Europa Universalis 4 ——————————


This is a global mod that will take you to the expanses of the fantasy world of Elder Scrolls Universalis. Immerse yourself in the First Era filled with wars and catastrophes. Prove that you are worthy of maintaining independence in the sight of the threat of elves, orcs and humans. Conquer the Tamriel and hoist your banner on top of the White-Gold Tower. Build the strongest economy on the blood and bones of your subjects, or captured slaves. Populate the barren lands of Ashland and the Great Desert, scattered across Nirn. And make your ancestors smile, looking at you!


1) 2500 Years of Timeline.
2) More than 2500 provinces to explore.
3) Hundreds of Playabe Countries.
4) Familiar Characters, Religions and Cultures.
5) New Events and Decisions.
6) Variety of New Mechanics.
7) Sweetrolles and Arrows in the Knees.

Follow Elder Scrolls Universalis:

DISCORD + Trouble Shooting Instructions[]

PARADOX FORUMS + Direct Download Link[]



If you find a bug - write about it - I'll try to fix the problem in the shortest possible time.


- Elder Scrolls Universalis is a non-commercial project created by a fan of Bethesda Softworks' games for the players' community of Europa Universalis 4. According to rule 8 for User Made Mods and Edits of PDS games, the ESU is an absolutely free modification.

- All the credit for Lore of Elder Scrolls Universalis goes to:
Bethesda Softworks[]
Official Elder Scrolls Wiki[]
Unofficial Elder Scrolls Wiki[]

- All the pictures, flags, parts of interface used in this mod are taken or from original owner with his/her permission, or from Google Images. If any picture, flag, part of interface violates your copyrights - please, contact me and I will replace them.

ESU is the product of the collaboration of many talented modders and artists. It would be improper if we didn't take the time to thanks everyone who made this project possible:

- Aetherum for Leading the Development of ESU.
- qweytr for valuable Advices and some parts of the Code.
- Theolaa for various Assistance.
- MaitreKorda for various Assistance.
- hori873[] for Map Design.
- fredoric1001[] for Map Design.
- lebiro for Map Design.
- Ares for Map Design.
- Beyond Skyrim: Roscrea[] for Map design.
- Vawser for some interface Elements.
- flogi for some Idea Groups and some additional Policies.
- Dub for Buildings' System.
- Alyoshenka for new Graphical Cultures.
- Worlds Smuggest Detective for Ruler Personalities and some parts of the Code.
- Burning Ovaries for work with National Ideas.
- valynnit for some parts of the Code.
- okiir[] for Design of Logo and some Flags.
- Daniel Ran[] for ESU's OST.
- Fredrik Jonasson[] for ESU's OST
- Plasma3Music for Skyrim Theme Remix.

See other mods for Europa Universalis 4:

- World of Warcraft Universalis by Aetherum
- Gameplay Extension by Aetherum
- Titles by Aetherum
- The Idea Variation by flogi

List of licenses for ESU:

1) Soundtrack for ESU:

I hope that you will like the result of my labors, that you will spend your time well and will discover this magnificent game from the new side!

And do not forget to put the likes, to add mod to favorites and to tell friends about it!

Created by Aetherum on 21 of October 2017, uploaded to Steam on 25 July 2018, published to the respected community on 15 January 2019.
Popular Discussions View All (3)
Sep 12 @ 1:04am
PINNED: Bug Reports
Jul 12 @ 10:12pm
PINNED: Suggestions
Aug 9 @ 8:55am
PINNED: Discussions
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Theo  [author] Sep 11 @ 6:14pm 
Try unsubscribing and resubscribing a few times. I find steam has issues correctly installing EU4 mods, especially large downloads like this one.
adondlin Sep 11 @ 6:08pm 
Would be nice to actually start the thing. It is the only active mod, yet it will not play.
Aetherum  [author] Sep 8 @ 6:37am 
For now, no. And they are not in the plan, because they are replaced by events.
J.Pedersen Sep 8 @ 5:46am 
@Aetherum is there any unique missiontrees?
JohnSNEG Sep 7 @ 8:51pm 
Thanks, i will waiting
Aetherum  [author] Sep 7 @ 7:22am 
Adding new trade nodes is on the list.
JohnSNEG Sep 7 @ 7:14am 
So few trading nodes. Please add more.
Aetherum  [author] Sep 7 @ 2:27am 
(however, this process is not quick (about 50-100 years for each province to get +1/+1/+1), so you may use other ways of increasing development)
Aetherum  [author] Sep 7 @ 2:25am 
It is done via hidden province modifiers. They are depended on multiple factors, ranging from stabiity, legitimacy, tarrain to unrest of province, her devastation, and trade value. So just keep your country in good "health" and your provinces will grow up.
xmafian Sep 7 @ 2:16am 
How does this autodevelopment system work?