Arma 3
116 ratings
LRG Fundamentals
 
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Data Type: Mod
File Size
Posted
Updated
8.197 MB
Jul 23, 2018 @ 10:02am
Jun 26 @ 5:48am
182 Change Notes ( view )

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LRG Fundamentals

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Description


Description
LRG Fundamentals is a complete mission makers tool, used to create complex missions with ease. Using the huge Library of functions, settings and modules you can create almost any type of mission. LRG Fundamentals is designed to be entirely modular, meaning you can use as much or as little as you want. By default, the master switches are set to off so only what you want to use will be used. See the Key features below for further details. LRG Fundamentals has been used by the LRG in one form or another for nearly 3 years. At the turn of 2019 we decided to publish our work and make all our files open source. That means your free to download, edit, change and create your own work, based on what's we've already made.

Key Features
  • AI Spawn
  • LRG Main
  • LRG Channels
  • LRG QS Icons
  • LRG Weather
  • Player Attributes
  • Safe Zones
  • Vehicle Loadouts
  • Equipment Loadouts
  • Vehicle Servicing
  • Medical Facilities
  • Zeus Configuration
  • Functions Library
  • Third party Features
More information on available functions and features as well as our functions library, our Wiki is available here.[github.com]

How do I get in touch?

If you want to find out more about LRG Fundamentals or about the community itself, the best way to get in touch is to join our Discord Server.[Discord.LastResortGaming.net]

Issues/Suggestions/Faction Requests
If you come across any issues, have an idea for an improvement or simply want another faction added to the AI Spawn module, please submit your request here.[github.com]

Useful Links:
Apply[Apply.LastResortGaming.net]
Donate[Donate.LastResortGaming.net]
Discord[Discord.LastResortGaming.net]
Github[github.com]
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68 Comments
sidekick7569 May 15 @ 1:15pm 
Thank you, Love your mod
MitchJC  [author] May 15 @ 11:04am 
sidekick7569 May 10 @ 6:37am 
@MitchJC Where can I get the Template Missions?
Kamino Apr 29 @ 10:47am 
Only Bad...!
MitchJC  [author] Apr 6 @ 12:08pm 
It's probably better to use several small zones as you'd be able to control exactly where you want AI. It terms of difference in frames, it will make little or no difference though, it's all about the AI count.
Bishop746 Mar 27 @ 6:26pm 
Just started using this mod and very impressed. I want to create large areas of random infantry patrols and I was wondering if I should use smaller zones with small amounts of groups or large zone with large amounts of groups. What has anyone found to be the most FPS friendly?
Plexyshard1490 Mar 3 @ 9:02am 
sweet thank you my man that is perfect to hear. cheers keep up the great work
MitchJC  [author] Mar 3 @ 3:29am 
Enable the "Arsenal - Save/Load" setting in LRG Main. I'll change the default to enabled to avoid anyone else having this issue.
Plexyshard1490 Mar 2 @ 5:30pm 
hey man can you tell me why the LRG mood is breaking the virtual arsenal? it was working few updates ago. but now when i load into the V-arsenal. i can look at things all i want but i cant click try or load or save because your mod for some reason disables use of the virtual arsenal. please help :) im miss having your system going
MitchJC  [author] Feb 28 @ 9:35am 
We can certainly look at adding other factions. If you fill out a Faction request then we can ensure we get the right mod and the right faction:
https://github.com/last-resort-gaming/LRG-Fundamentals/issues/new/choose

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