Arma 3
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Diwako's ACE Ragdolling
 
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
0.154 MB
Jul 8, 2018 @ 6:09am
Aug 21, 2018 @ 2:01pm
7 Change Notes ( view )

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Diwako's ACE Ragdolling

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Description
Mod to make players and AI ragdoll instead of snapping to the revive animation when using ACE Medical

Description
Been playing with a group for a long time now and noticed that people immediately know if players are dead or not just according to the way they go down when shot. I kind of wanted to add some uncertainty back to the gameplay when using ace medical.

With this script players will not go into the ace death animation immediately when losing consciousness. Just like they are dying they ragdoll, but will snap to the ace death animation once the ragdolling is done, which pretty much means other players need to check the body to confirm death.
This is a restriction from ARMA’s engine so far. It is not possible to have a unit stay forever in ragdolled state.

This script can be used on players and AI as well. However, it is recommended to use this on players only.

This mod works in SP and MP.

Features

CBA settings
This mod supports CBA settings, so as mission maker or server owner you can set the values either in Eden editor or via config

Ragdolling
When active players and even AI ragdoll when they fall unconscious, they do snap into an animation after ragdolling.

Several animations used
In total 19 unconscious animations are used! 8 of them are custom made just for this mod.

Server only mode
Want to run the mod on server only, go ahead! When the server only mode checkbox is ticket, the mod only needs to run on your server and will execute the script to all connecting clients. One drawback, no custom animation support.


Requirements
In order to use this script, you need to run these mods alongside it:
-CBA
-ACE Medical

Installation and configuration:
Mount this mod and configure it in Eden editor. Any configuration will be done within Eden editor and in Settings -> Addon Options -> Diwako's ACE Ragdoll

Beginning with version 1.1 server only mode is available for the mod is avaiable. Script version has the option as well, but it is a rather useless thing there. That said, do not use server only mode when running the script version!
When server only mode is activated then only the server needs to run the mod, the drawback is that no custom animations will be supported!

Troubleshooting
In any event, that something goes wrong, you can disable ragdolling by setting the variable diwako_ragdoll_ragdolling to false on all machines.
Additionally for ingame error handling you can either run ACE's headbug fix or reapply unconsciousness and take it away again.

Additional
Discussion can be found in the BI forums thread[forums.bohemia.net], for bug reports please use the thread on the BI forums.

Special thanks
Special thanks to KokaKolaA3 for donating animations!

License
Copyright 2018 diwako

This work (diwako_ace_ragdoll or the like) uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike
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194 Comments
autistic stormtrooper Jun 7 @ 1:03pm 
@HardStrike
You can disable remove unit out of group when unconcious in the ACE settings. This will prevent you from being removed from the unit (which makes the AI take command) so the AI won't steal your place. Didn't try it but might work.
diwako  [author] Apr 27 @ 4:00am 
@HardStrike
that is vanilla behavior as the ragdoll is initiated by a vanilla command. No way to prevent that

@Epic Gamer
Not sure, but sounds like that ace fork does not have ace medical included.
E P I C G A M E R Apr 27 @ 3:55am 
Might be because i was playing with the star wars mod specific ace version. idk
E P I C G A M E R Apr 27 @ 3:55am 
i have ace but it says i need ace_medical on startup
HardStrike Apr 26 @ 3:42pm 
Amazing, my problem right now however is that when i fall, the AI takes command of the squad, telling crewmembers to get out of tanks or arty, until i wake up and its really annoying, any way to prevent that?
Vsauce ™ Apr 14 @ 3:49pm 
Alright thank you
diwako  [author] Apr 12 @ 1:52pm 
@Vsauce ™
It is an ace setting, using ace medical for AI,using the ai prevent instant death option etc. Not cause by this mod
Vsauce ™ Apr 12 @ 12:11pm 
A question, why AI become immortal when they go on unconscious?
HighWave Apr 1 @ 5:45am 
Thank you for you fast reply Diwako, dont worry i will deal with it :)
Cheers