Torchlight II

Torchlight II

160 ratings
File Size
1.166 MB
May 2, 2013 @ 11:40am
Jan 31, 2014 @ 3:18pm
18 Change Notes ( view )

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ManyMonsters in All Maps
- increases all monster count in the maps.
- fight champions in every map
- fight big bosses in every map level after Echo Pass
- fight human bandit groups composed of assorted class characters
- included MapReworks mod item Seller by Tiny
- limited health and mana potion drops only from champion kills. this is to reduce eyesour from too many health and mana drops. regular monsters or treasure boxes only drop equipment or gold.

(*This latest update increases all monsters with bosses for almost all SINGLE-PLAYER maps, and not just MapWork Maps. In this regard I would advice you to play the single campaign with this mod after completing the whole game so you can be properly equip yourself for the big fights ahead, or you have equipment already from shared stash..)

Works with MapWork Maps up to level 105
- monsters scattered equally
- more champions
- more regulars

What you get is
- more challenge
- more kills
- more skills
- more drops
- more gameplay enjoyment

works in single play, LAN or Multiplay
monster increase also proportionate to number of players
- you will always have to fight a boss for every single player map except the very first maps.

There is always more with ManyMonsters mod

Disclaimer : gamer solely liable for
- carpal tunnel syndrome
- sleepless nights
- game addiction
- antisocial behavior
- disrespect of parents, wife or gf


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HealthUp Dec 5, 2017 @ 8:18am 
Крашит игру, никто не посдкажет причину ?
Kitsuné Ōrrion Sep 11, 2017 @ 1:02pm 
Your mod is shitty. You mimic player skills with the player-type bandits, but yet you give them heavily inflated stats and %chance for their skill effects for... what reason, again?

Oh well, I guess that's why only the people who min-max use it? And why your forum's so toxic.
Wolf Jan 11, 2017 @ 12:09am 
SMFC[LSE] Dec 30, 2016 @ 9:18am 
Awesome mod!
Landon Dec 20, 2016 @ 10:57am 
thnx man
Levyten Sep 15, 2016 @ 9:19am 
the item drop rate issue can be solved by putting a drop rate mod above this mod. E.g. Synergies HIGHLOOT. Sadly, this mods droprate for uniques is about 70 times higher than it should be. I hope this helps.:steamhappy:
xSpekkien Jul 10, 2016 @ 6:57am 
Yeah personally I removed the high drop rates (and the MapReworks since i have Chewtoy's)
penguin :D Jul 8, 2016 @ 2:11am 
it was awesome
but increased drop items ruin this mod
Faliable May 8, 2016 @ 9:50am 
Lol. You people dont know how to play this game obviously if youre getting pissy about it being too hard to keep up with. Learn how to make a decent build kiddos. :steamsad:
Raden Mar 25, 2016 @ 9:00am 
Well you screwed up Clean Floor with a bunch of changes and then got pissy about it when someone pointed it out and told you how to change it, I shouldn't be surprised this is screwed up too with waves of boss monsters that regen so much even the overpowrered Patient X class I am playing can't keep up. I'm just unsubscribing from everything of yours, your terrible "I didn't do anything wrong" attitude is very off-putting. Just play Mob Swarm, it's much more fair and still challenging.