Natural Selection 2

Natural Selection 2

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Dark Shimmer Cloaking
   
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Modification: Gameplay Tweak
Compatibility: Must Be Run On Server
File Size
Posted
Updated
0.108 MB
Jun 25, 2018 @ 5:14am
Mar 1 @ 1:43am
96 Change Notes ( view )

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Dark Shimmer Cloaking

Description
id 54c3c506

Redesigned cloaking shader to be more visible at close range. (Thanks to help from Nin)

Changed alien cloaking effectiveness to vary based on distance from the viewer. Aliens are completely invisible when stationary at long distance (11+m). Sneaking aliens become invisible at 17-20 range (more effective on slower aliens).

Cloak now has 5 levels. Each Camouflage level gives +1, Shade gives +1 and Ink Cloud gives +5.

Each additional level of camouflage increases effective range by 10%.

Each level of Camouflage decreases the re-cloaking delay. From 2.0 second at level 1 to to 0.8 second at level 4.

Cloaked aliens moving at slow speeds (<75% max) count as fully cloaked and no longer show up on marine minimap.

Ink Cloud protected aliens and structures count as fully cloaked.

Ink Cloud now removes the Detected status from aliens in the cloud and allows aliens inside to remain partially cloaked.

Clinging Babblers spawning from a Gorge start as cloaked.

Cloaked aliens that are stationary are no longer detected by Observatory.

Observatory can detect and mark Shade cloaked aliens, but no longer prevents cloaking.

Aliens are considered fully cloaked are ignored by Sentries, such as when sneaking.

Slowed the decloaking process from 0.25 second to 1.5 second to make cloaking effect more resilient against stray bullets.

Lerk max speed for cloak calculation purpose is now 9 instead of 13. This makes Lerks more visible when flying at high speed.

Detected status duration reduced from 3.0 seconds to 0.6 second.
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2 Comments
twiliteblue  [author] Feb 7 @ 7:52pm 
There is another version of cloaking I recently made
https://steamcommunity.com/sharedfiles/filedetails/?id=1337336430
Shock cloaking
twiliteblue  [author] Nov 11, 2019 @ 9:48pm 
Made cloaking less effective on moving aliens.
Camouflage is now more visible. Improved cloaking from Shade to be more effective.