ARK: Survival Evolved

ARK: Survival Evolved

298 ratings
ARKaeology Evolved
File Size
7.698 MB
Jun 24, 2018 @ 1:35pm
Jul 11, 2018 @ 1:11pm
4 Change Notes ( view )

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ARKaeology Evolved

In 1 collection by Shadlos
Shadlos's Mod Collection
37 items
This mod is sponsored by G-Portal! Click the link below and get 5% on an ark server order! These guys are AMAZING server hosts for Ark, Minecraft, Dark and Light, and more! Check them out and see how they work!

MOD ID: 1421540367

This mod takes the skins that were added in the ARKaeology event, and adds them as their own creatures with unique functions and gimmicks!

Not just a reskinned version of their vanilla counterparts, but actual, differentiated creatures! They should tame the same as their normal variants, requiring the same kibble and everything. They also have their own saddles, these are crafted in your inventory when you reach the right levels.

Their blueprints for the codes you'd want are




So just plug em in the right spot in the correct codes!

Brief Synopsis:

Larger, Stronger, the Pachy we were expecting when Pachycephalosaurus was first announced. A tempermental creature that makes a solid middle-early game tame. Headbutt can destroy stone.

A much more moody relative of Triceratops. Slightly smaller, but focuses more on combat instead of being a harvester. Has armor-piercing and bleed inducing attacks, as well as the ability to turn it's standard charge into a truly formidable strike!

An ideal siege engine. Higher health and punishing damage output makes it an excellent creature for attacking rival bases. It's also easier to mobilize than Brontosaurus, being slightly faster and able to run for much longer. A creature ideal at throwing it's weight around to inflict damage and deliver crowd control.

Check the Creature Info for more detailed descriptions!

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Popular Discussions View All (5)
Aug 31, 2018 @ 4:17am
PINNED: Creature Info
Jul 27, 2019 @ 1:09pm
Servers Running This Mod
Oct 22, 2019 @ 10:50pm
what are the full bp paths
Screamy bork
< >
NihilisticShitLord Nov 18, 2019 @ 5:17pm 
plugging in summontamed ShadStyraco_character_bp_c doesnt work. am i missing something?
Captain Pansy Nov 5, 2019 @ 5:56am 
the stygimoloch is too agressive imo. it attacks every mount on sight, it should ignore large dinos at least.
Daedalon Aug 13, 2019 @ 4:55am 
Just wanted to mention that both the Brachiosaurus and the Stygimoloch are missing eating animations, and that the metal undersupport of the Brachiosaur platform mesh saddle just beneath the main platform on top is missing textures. Very noticeable in third person when looking down to harvest resources.
the_asphyx Jul 14, 2019 @ 1:14pm 
I love this mod...

- Brachiosaurus... tough as nails, huge, passive, knocks you off your mount if you attack it, and takes half your health and armour. I stay away from these, even with good mounts.
Weird taming method, involves kneecapping them when they stand up on two legs.

- Styracosaurus... violent A-Holes, came across one when I exited my taming raft. It ran at me, knocked me off my mount, broke all my armour, and killed me in seconds. Yikes...
Detour around them...

- Stygimoloch... I love these things, rock breakers, mini tanks, can't jump... so plan your routes carefully. Carry lots of stuff, lots of health, can knock out a Bronto with enough headbutt run attacks.
My favourite, I use this for scouting for resources. With backup to help protect this tank of a dino.
Great for knocking out Bronto's, saving you about 150 tranqs.

Derpy.Stego Jun 5, 2019 @ 9:02am 
im unable to force spawn them all in
SkaarSmashKikou May 13, 2019 @ 8:11pm 
An simple an quick question: Can I have both this mod and Garuga Brachiosaurus activated, at the same time?
TomGamerWolf Dec 29, 2018 @ 8:45am 
Could you add the possibility to craft the skins too? I would love to have a pachy size stiggy
Caelum Nov 11, 2018 @ 2:28am 
@Shadlos Cheers for the response, mate :) So for now, I gotta cross-Ark for Stygies. They are awesome, by the way :)
Shadlos  [author] Nov 10, 2018 @ 5:33pm 
extinction isnt in the devkit, so sadly no.

However there's a very small swamp biome in the middle of the city. If you have a creature mod that spawns things in the swamp, you'll find them show up time to time
Caelum Nov 10, 2018 @ 2:08pm 
Is this mod Extinction ready? Saw the engrams, but dunno if they have spawn places on the map.