Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Ruthless Expansion
Scenario: Multiplayer
Tags: Scenario
File Size
7.229 MB
Jun 22 @ 4:06am
Jun 24 @ 5:01am
4 Change Notes ( view )

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Ruthless Expansion

This custom scenario features a randomized solar system, a Size Class 4 starter planet, and an early survival experience similar to the Random Default scenario, but with Admin shelters to spawn inside of. This ensures all players in a multiplayer game begin their adventure in the Starter Biome. All planets include a shelter, so you can easily set other planets as another starter planet option.

All playfields except for the Starter Planet have high chances to be PvP, and their sizes are Class Size 4 on average. One planet is set to always be Size 5 and PvP.

All default moons and one custom moon included.

Some planets can have multiple moons.

June 24 Update:
Added a Portable Constructor to the Personal Container in the Admin shelter of the starter planet, in case players cannot find enough silicon at the start of the game.
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isi Aug 12 @ 4:07am 
i started a new game, the random default was making me sad with non regeneration. as i used to pick up the "default multiplayer" and play it as solo, to benefit of the regeneration and have a bit more sense of "a dynamic world" but since they removed that mod, i've been sad with empyrion.

so thank you for this mode. i still have to check the pois in single player, as i didn't had time yesterday.
Starwing6  [author] Aug 12 @ 1:59am 
You're very welcome! I'll add it to the description for this scenario as well. I personally enjoy regenerating POIs very much. There is a global setting in the gameoptions.yaml file, so on a server the admin can turn it off or on, but then each POI needs to have the regeneration properties set up in the playfield files. I like regenerating POIs and if someone doesn't want them to regenerate, they can turn it off very easily. It's not easy to turn it on in the first place!

I hope you have fun playing it!
isi Aug 11 @ 6:19pm 
oh fantastic - since they removed the "multi player" scenario,, i was looking for some regeneration poi scenario. i know many ppl like no regen, other like regen, as we lost that basic option, it's really awsome to find a scenario with regen . thank you. will download and test it.
Starwing6  [author] Aug 11 @ 1:56am 
Yes, isi, all POIs except for crashed vessels like MS Titan (they can't be set up to regenerate). The time of regeneration is different for each type of POI. Here are the details for you: Tribal Villages regenerate in approx. 12 minutes real time--this helps for testing if POIs are regenerating properly (a bug can make them stop regenerating, so it's good to have a quick test one!), and this timeframe also applies to things like Alien Artifacts and Ruins. Military Installations such a Drone Base, Vehicle Port, etc is approximately 36 hours. Dungeons such as Abandoned Mine, etc are approximately 3.3 days. Moon Millitary POIs also regenerate in ~3.3 days. Civilian POIs regenerate after approximately 6.5 days. POIs cannot regenerate if all blocks are harvested after a raid, so make sure you leave at least one block if you salvage blocks from POIs.
isi Aug 10 @ 9:40pm 
does POI's regenerate ?
Starwing6  [author] Jun 22 @ 10:46am 
Oh my goodness, I didn't see that the description wasn't up. I've added it now.
Flash Hendricks Jun 22 @ 9:02am 
I would also like to have a description before subscribing, please.
nice_moonwolf Jun 22 @ 7:13am 
what is it?