Conan Exiles

Conan Exiles

1,260 ratings
Deco & Placeables
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Features: Features
Buildings: Buildings
Admin: Admin
Roleplaying: Roleplaying
File Size
Posted
Updated
1,828.715 MB
Jun 17, 2018 @ 7:34am
May 17 @ 7:52am
157 Change Notes ( view )

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Deco & Placeables

Description
Add some decorations items and crafstations to decorate your surroundings.

What's in this mod?
Decoration items and Craftstations but also some specific elements
such as the possibility to see metal ingots or tar in 3D, to place weapons on a table or on the floor (using a special box: > see video)
as well as larger elements such as Nordheimer or Stygian houses, wooden ramparts, skins, water areas.
Objects can now be crafted by player (since 3.0 update)
(As admin, you can use the Admin Chest to see all items).

What's the point?
Mainly to add visual content and create ambiences.
But above all, this mod exists to work with another mod: Crafting Overhaul, currently in stand by.

I really like what you do, how can I support you?
If you appreciate my work and the phenomenal amount of time I spend on it,
you can help me on Patreon > here[www.patreon.com] or Paypal > here[www.paypal.com]

How to animate the Craftstations?
I recently changed the ID of the craft stations which can then be used as classical workshops (this way of process is temporary).

Can't we add Thralls in?
Yes, this is now possible.

Road to Crafting Overhaul?
(ancient complementary title text)
The goal is to release (finally) my Crafting Overhaul project and this mod, here present, contains the visual elements and the crafting station necessary for this project.
Since 3.0, this project is compromised

I'd like more informations.
You can join my Discord on which I post content and will answer your questions.
> link to the Discord[discord.gg]

ID 1414531358
Popular Discussions View All (3)
3
Oct 30, 2022 @ 5:59am
Liist of Thralls that Work
[EASY] Wingnut
3
May 13 @ 8:17am
Why is there a little rating for this mod?
Razah
1
Nov 20, 2019 @ 12:23pm
Besoin d'une petite aide si tu peux et/ou le veux :)
Kaprout
< >
575 Comments
Lerrasien May 18 @ 9:53pm 
As much as I love your mod, my server keeps telling me it's the wrong version and won't launch... despite me unsubbing and letting it download directly from the server... So I must stop using it... :(
Asghaard  [author] May 17 @ 7:59am 
I forgot to publish here the patchnote for the May 13 update:

Previous update
- added customized mugs for new donors
- reorganization of the recipes to use in the crafting stations to craft placeables (it represents a lot of recipes so there are probably errors 😇 )
- the crafting stations have been now distributed in the vanilla categories (instead of being in the “Deco & Placeables” category)
- a new category named “Tannery” has been created in which I have put the classic tannery workshops (which are normally in the Smithing category 🤔 )
- added a category named “Construction”
- crafting stations and building elements (or large placeable items) are still built with the construction hammer
Asghaard  [author] May 17 @ 7:52am 
Small update
- fixed an identifier that could lead to believe that classic items normally made in the Artisan Table had to be made in the Rewards Table (when it was possible in any artisan table)
- changes in the distribution of recipes of Deco & Placeables in the knowledge screen to better group them
- correction of the position of the Thrall with the Crusher (for info: the thrall to use is a Smelter)
Asghaard  [author] May 17 @ 6:34am 
Don't get upset. You can find all your recipes in the vanilla Artisan Table or any DLC Artisan Table.
It turns out that the Reward bench is also an artisan table.

I will see if I can make to change the indications on the knowledge screen when you select a recipe.
jfvgames May 16 @ 3:59pm 
I think you have caused a big problem with you mod, now many of the original objects like lights are no more available with the construction hammer but are in your reward bench!!!
This has to be adressed, you can't just change things like that, i was forced to switch to creative mode to get them back in my hammer menu. And many other things seem to also have disapeared from the hammer menu, you need to revert this back!!
Lyriendriell May 16 @ 12:23am 
Hey Asghaard :) thanks so much for your fabelous mod. I just wanna say that actually I can't put the armorer into the stone crusher. Stonecutter's Workshop and other stuff works fine. Anything known about that?
Pia May 13 @ 12:46pm 
What window walls can i place the stygian windows on? I mean the windows in Deco & Placeables: Houses
pgames-food May 12 @ 2:58pm 
hi asghaard :) i saw a new video about clay for project zomboid, and it reminded me of the first time i used your mod for clay items :lunar2019piginablanket:
https://youtu.be/Aa6pgRZ-CSI
Asghaard  [author] May 12 @ 5:34am 
@Momma_Jibi : rectification about copper and tin bar
- Tin bar is smelted in Bloomery with Ironstone + Bonemeal
- Copper bar is smelted in Bloomery with Ironstone + Orange Phykos
- Bronze bar is obtained by smelting Tin bar + Copper bar in the Bloomery
Asghaard  [author] May 11 @ 3:56am 
Nothing, it's just old market I've made in 2017 for a special purpose but it's not useful anymore.
However, I've kept these old creations.
With a mod like Pippi, you could add merchant NPCs to add life.