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Previous update
- added customized mugs for new donors
- reorganization of the recipes to use in the crafting stations to craft placeables (it represents a lot of recipes so there are probably errors 😇 )
- the crafting stations have been now distributed in the vanilla categories (instead of being in the “Deco & Placeables” category)
- a new category named “Tannery” has been created in which I have put the classic tannery workshops (which are normally in the Smithing category 🤔 )
- added a category named “Construction”
- crafting stations and building elements (or large placeable items) are still built with the construction hammer
- fixed an identifier that could lead to believe that classic items normally made in the Artisan Table had to be made in the Rewards Table (when it was possible in any artisan table)
- changes in the distribution of recipes of Deco & Placeables in the knowledge screen to better group them
- correction of the position of the Thrall with the Crusher (for info: the thrall to use is a Smelter)
It turns out that the Reward bench is also an artisan table.
I will see if I can make to change the indications on the knowledge screen when you select a recipe.
This has to be adressed, you can't just change things like that, i was forced to switch to creative mode to get them back in my hammer menu. And many other things seem to also have disapeared from the hammer menu, you need to revert this back!!
https://youtu.be/Aa6pgRZ-CSI
- Tin bar is smelted in Bloomery with Ironstone + Bonemeal
- Copper bar is smelted in Bloomery with Ironstone + Orange Phykos
- Bronze bar is obtained by smelting Tin bar + Copper bar in the Bloomery
However, I've kept these old creations.
With a mod like Pippi, you could add merchant NPCs to add life.