Age of Empires II: HD Edition

Age of Empires II: HD Edition

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Emperor Wendi, First of the Sui (Zanzard Lothar)
Old Workshop: Campaign
File Size
2.768 MB
Apr 26, 2013 @ 12:36pm
1 Change Note ( view )

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Emperor Wendi, First of the Sui (Zanzard Lothar)

This file was originally submitted to AoKH's Chinese Design Contest of '01.

It is the year of our lord 581. In Europe, the Dark Ages rage on, and China is facing a dark age of its own. The times when China was a single and powerful empire are no more. All that is left are feuding and bickering kingdoms that care little for others. However, while in Europe the Dark Ages shall keep raging on for centuries, in China a new age will be upon its people.

In the northern realms of China lies the Zhou kingdom. Thorn by political and military issues, the Zhou are divided in two, the Northern and Eastern factions. Although most of the Zhou nobles have no quarrel against this situation, one of them has. His name is Yang Jian, but he is known mostly by his noble title, the Grand Duke of Sui.

The Grand Duke of Sui, acting as the Northern Zhou chancellor, has long gained the true political power of his kingdom, but he is not formally king. This cannot go on, and it is time to change this situation.

The ambition of this important man shall change all China, and pave the way for the rebirth of a nation. This campaign tells the tale of the rise to power of the first emperor of the Sui dinasty, Emperor Wendi. See how the ambition and cunning of this man paved his way to the long forgotten throne of the Chinese empire.


The Author, Zanzard Lothar, would like to thank these people who have helped him in the creation of this campaign:

Stanley Xiao (Stan_the_conquistador): Granted me just about all of the historical information present in this campaign.

AoKH angels OldGrex, Rasher, Spineman and Thunder: Must be thanked for their continuous incentive on all of the AoK scenario design community. Were it not for the work of these individuals, i would have stopped designing scenarios a long time ago.

Ingo Van Thiel and Martin Frost (Frostius): Creators of "The King's Best Men" and "1066 - the Year of Three Kings". These two works were a great source of inspiration for the storyline and for the campaign, and also some of the sounds of "The King's Best Men" were used in this campaign.

Sergey Prokofiev (in memoriam) and Basil Poledouris: Artits who have little to do with scenario design, their works with the soundtracks of the movies "Alexander Nevsky", "Ivan the Terrible" and "Conan the Barbarian" were sources of sound files for this campaign.

Antônio Carlos Gomes (in memoriam) and Álvares de Azevedo (in memoriam): Two Brazilian artists whose works were also source of inspiration for this campaign.

This file was originally hosted at Age of Kings Heaven and is still available there along with many hundreds of other files. It is hosted here with the author's explicit permission. Registration is not required at AoKH to download.
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kud13 Mar 17, 2017 @ 1:44pm 
Any chance of re-uploading this to the new Workshop?
DestPrince Oct 2, 2016 @ 12:37pm 
You may have to update this campaign to the new version, it's classified as "Legacy" in the game's workshop menu.
Big Beto Apr 29, 2014 @ 7:35am 
I suggest you to download some sounds from different sites, or even game soundtracks... It's rather than just pick up other campaign's sounds
Lowmetal Sep 12, 2013 @ 10:26am 
make romance of the three kingdoms or waring states/spring and autumn. those where the were major periods in chinese military history
Lowmetal Sep 12, 2013 @ 10:25am 
the second campain always crashes after few minutes
gbouskill Jul 10, 2013 @ 3:05pm 
At the beginning this was a pretty good campaign but the Unification of China is terrible. This is supposed to be a battle for China not a relic recover campaign. The player can't even get the troops organized without a lot of years passing. Transport ships have to be turned around and moved just to get troops on them and even then AOE makes loading difficult. The transport needs to be in exactly the right place. With troops in multiple locations it is hard to organize without a lot of years passing by. By the time I'm able to get anywhere near the castle there is not enough years to get anything done. I guess it can be solved but I don't want to waste hours trying different methods over and over again.