The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

74 ratings
Mora's Gift and Miraak Loot Improvement
Category: Armor, Weapons
File Size
0.014 MB
Apr 26, 2013 @ 6:54am
May 2, 2013 @ 9:37am
9 Change Notes ( view )

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Mora's Gift and Miraak Loot Improvement

A small mod I made after seeing how awful Miraak's loot and how cool his sword's enchantment were.

Included in this mod:
1) Miraak (Mask) now increases magicka by 70, reduces shout cooldowns by 20% and reduces all spell costs by 50%.
2) Miraak's Gloves now grant 20% cost reduction to Conjuration and Destruction magic schools.
3) Miraak's Robe now also increases health and stamina by 62.
4) Miraak's Sword now also leeches magicka and reduces movement speed of its victims, in addition to its original effect.
5) Miraak's Robes is now Light Armor and the full set benefits from armor improvement perks Custom Fit and Matching Set. Every item in the set is also now upgradable and cost 1 Ebony Ingot and 1 Daedra Heart.
6) Miraak's Boots makes the wearer muffled and able to walk on water.

1)Miraak's Sword is now disenchantable and the enchantment is called Mora's Gift. When applied on melee weapons, the tentacle animation carries over.

UPDATE: I've tested the animation with multiple enchants applied by the enchanting perk and it does work.

2)Miraak's Staff now has more charge.

I've tested the mod and it works fine in my game and does not require a new save. If you have problems, please inform me on the comment section. The mod requires Dragonborn DLC and Skyrim 1.9 Patch. Enchants might feel underpowered, but I didn't want to become a god wearing the set and the sword. I might change them if needed.

IMPORTANT: If enchantments do not work, reequip your items. That should fix it.


-Miraak now only drops Light Armor, Heavy Armor or Clothing versions of his mask, depending on which mod is installed.

-Fixed an issue with some parts of the set being allowed to be sold to clothing merchants and the rest to armor merchants. Now they can only be sold to armor merchants.
-Increased the value of the armor set and the weapons to better reflect their value.

-The enchantments are upgraded.

-The enchantments have changed upon request.

Heavy Armor version released:
Clothing version released on Nexus :
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N3XT0Nzero Aug 1, 2017 @ 11:11am 
You know that the max armor rating you can have in Skyrim is 500 and something?
Master Assassin D Apr 1, 2017 @ 5:30pm 
is there a way to improve Moras gift so it equals Miraaks real power? such as abosrbing magica everytime he shouts?
Bürküt Mar 15, 2016 @ 12:22pm 
I think miraak's boots better than without waterwalking enchanment...
Anyway your mod helped me a lot so much thanks :steamhappy:
a bird Jan 13, 2016 @ 12:55pm 
a lot of other miraak mods make the gear way too over powered
a bird Jan 13, 2016 @ 12:54pm 
this is great
jadå Aug 29, 2015 @ 2:13pm 
remove waterwalking plz
Digiorno Giovanna Jul 7, 2015 @ 7:06pm 
Audion thats not the mod..... thats default It dosent matter what hits you or how you take the damage miraak's robes can trigger their passive
Audion: King of Antics May 9, 2015 @ 8:36pm 
I just walked over a skull and exploded, amazing mod even with silly events like that.
The Trippy Pyro (MPH! MPH! MPH!) Jul 4, 2014 @ 5:01pm 
can you remove the waterwalking enchantment?
Rokalm  [author] Jul 4, 2014 @ 7:29am 
You need to kill Miraak.