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If that storybit isn't in the fix list, I'd be happy to take some info on it.
No wonder you won't give any timeframe as to when they will be on Relaunched, porting all those is going to take an eternity who's length you don't even know.
Originally I was going to wait for this mod to eventually port before playing Relaunched, but now that I understand just how long that will take perhaps I should play the vanilla game while I wait otherwise I may never actually install Relaunched lol.
(Hopefully the port won't soft lock my story trait like what happened in my SM save, although I think that was due to past me screwing with the variable settings and not the mod itself as I still don't fully know what settings past me messed with or what the consequences of that are)
Just under 500 ;)
The DLC were designed to slot into SM while in Relaunched they are intwined into it from the start meaning that any code that interacted with an expansion at all likely got redone to better combine as a whole.
As ChoGGi said, this will be ported to Relaunched eventually and I personally can't wait until it is; but please don't beg for a port unless you understand how daunting a task porting even a single mod is, let alone nearly 200.