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Pallegina, Herald of Hylea (Valkyrie) - POTD Build Guide
By Lost Sinner
★ Paladin / Fighter (Crusader) - Build Guide for Pallegina
★ Main role: Striker, Tanker ★ Sub role: Support Auras
✎ Team comp: can team up with any party, build powerplay when you have the proper gear/equipments for her.
Potion of Spirit Shield: +X Armor Rating, +Concentration.
✎ Abilities Preview
♦ As a Paladin/Fighter :
Pallegina strikes can be really accurate with a good crits conversion that allow her to hit and crits most of the times. Giving her good striking force to take down multiple enemies, with both cleaving stance and attack cone of the Endless Paths Greatsword.
She is a naturally good at tanking from this combination, with high base defense stats and even more coming from abilities of both trees while also capable of aiding her allies with supportive auras.
Whisper of Endless Paths: It attacks in a cone, and those attacks are primary strikes so they all have a chance to proc extra Shock Damage on scoring crits (from Gloves). This is also true to her cleaving attacks from Mob Stance. Allowing Pallegina to be a reliable striker in the front-line.
Greatsword Modal: -10 Accuracy, +30% Damage with Greatswords. Keep this up at all times as your strikes are still accurate even with the penalty. If needed, use recommended consumables to make sure you connect more hits/crits or have a Priest buffs you.
✖ Spear Modal: -15% Stride, +1 enemies Engaged
Blazing Fury (from Dragon's Dorwy): it's a global buff, so it stays on until it duration ran out even when you change weapons. +45% Action Speed, deals X self Burn Damage for X duration. It helps as Pallegina using Greatsword and Heavy Armor in this build.
Dragon's Dorwy: is recommended to start with Eternal Devotion as the Arquebus itself also has an upgrade of +30% Burn Damage, so it it add up damage nicely giving you a good initial ranged strike. Because firearm use Reload Time, so it has no Recovery then when the combat start, you can buff up Blazing Fury and swing out your sword.
Run Through (from Endless Greatsword): deals strong single target damage, Slash or Pierce to target, knocking them Prone, applying strong Raw damage tick per 3s afterward for awhile. You can use it to proc a Mob Stance for a strong cleaving.
✖ Mince-to (from Mohora Tanga): a Pull attack that deal average damage, apply Dazed then boost your Action Speed by 30%.
Vigorous Defense: +20 to all Defenses, help Pallegina tank against serious threats.
Inspiring Triumph: +12 to all Defenses (allies only) whenever Pallegina kills an enemy.
Stoic Steel: +1 Armor Rating whenever you stop moving, after 6s it will increase up to +2 Armor Rating max.
Disciplined Strike: really good accuracy buff (+5 PER, +50% of Grazes converted to Hits, +25% of Hits converted to Crits)
Exalted Focus: +5 Accuracy, +5% Hits to Crits conversion.
✖ Exalted Charge: +25% Stride, +12 Defense when Disengaging, 10% of incoming Hits converted to Grazes
Sworn Enemy: +20% damage boost for you and your allies to Marked target. You can mark multiple enemies at once.
Mob Stance: triggers an aoe cleaving attack on kill, dealing damage to a nearby enemy. When upgraded, -5% recovery time per engaged targets.
Eternal Devotion: a full attack with +20% Damage as Burn, +10 Bonus Accuracy and +10% Damage Dealt as Burn for awhile after being used. When you took Virtuous Triumph, the character will also regain resources on kills.
✖ Shared Flames: give allies +20% Damage as Burn, a much better pick if you have more than 2 weapon-strikers in your team than keeping the Flame of just +10% for yourself.
Penetrating Strike: a full attack with 20% bonus damage and +4 bonus pen, allow you to pen the hardest armor.
Charge: a gap-closer that does stunned everyone on your travel path. Fancy skill, useful to focus down serious threats at the backline and interupt anyone who stand between Pallegina and her target.