XCOM 2
69 ratings
[RPGO] The Valkyrie Specialization
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.064 MB
May 31, 2018 @ 7:40pm
Jun 16, 2018 @ 10:36am
6 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[RPGO] The Valkyrie Specialization

Subscribed
Unsubscribe
Description
An RPG Overhaul plugin for my Valkyrie class mod, adding three new specialties for your troops to choose from:
  • Guardians, who can heal without using a medikit and instantly stabilize and revive allies.
  • Battle Angels, who enhance the lethality of almost any attack XCOM soldiers can perform.
  • Valkyries, who continuously evolve their namesake ability for huge personal bonuses in combat.

If you don't know what RPGO is, you probably just want the original mod, available here.

Don't forget to disable New Promotion Screen by Default before starting your game! If you’re adding this specialization mid-game, please see the discussions tab on the original mod page for instructions on how to regenerate your soldier’s ability tree.

Detailed ability descriptions are also available at the original mod page. The following are RPGO-specific changes/mentions:
  • Healing Stream, Damage Buff, and Incision all require the GREMLIN to use.
  • Healing Stream is mutually exclusive with Medical Protocol.
  • Valkyrie and Guardian Angel are both mutually exclusive with Run and Gun.
  • Everything in the Valkyrie specialization requires the basic Valkyrie ability as a prerequisite, though they can be unlocked in any order.
  • Anesthetic requires Healing Stream as a prerequisite.
  • Swift Response and Surprising Amounts have been removed; the former is very similar to Lightning Hands and the latter is very similar to Lethal. Incision and Uninhibited, compared to the original mod, have been moved down a rank to compensate for this.

This mod will be updated as needed based off any changes I make to the original.

Have fun!
Popular Discussions View All (1)
0
May 31, 2018 @ 9:23pm
PINNED: Changelog (updated June 16 2018)
LaWu103
< >
22 Comments
Neo Pacifist Weapon Jun 9 @ 7:51am 
should this RPGO be loaded first before any other custom classes in load order of comunity launcher?
alberto_adm Jun 8 @ 10:56pm 
@NRFBToyStore , @LaWu103 ,

I do not understand why I can not train a Rookie for Valkiria Class using RPGO, could you explain better how this works and also what exactly is the "Universal Soldier" class?
Sorry but I'm starting my first campaign with RPGO and I'm full of doubts.
NRFBToyStore Dec 15, 2018 @ 9:08am 
@Primus This MOD is for RPGO, in RPGO there IS no "rookie training", everyone is the SAME class, the "Universal Soldier". You might want to install the REGULAR mod and not the RPGO version.
Primus Sep 13, 2018 @ 5:06am 
Sir I cannot find valkyrie in the rookie training programs, or non of my troops tend to become one. Ive mod installed and working since guerilla school shows up its purchasable traits but.. Idk
AzureTerra Jul 9, 2018 @ 11:55pm 
Its prob good that the mobility buff is behind another skill or i think i'd take it on everyone
LaWu103  [author] Jun 16, 2018 @ 10:40am 
The mod has been updated! Please see the original mod page's changelog for a detailed list of what's new, and also for instructions on how to regenerate ability trees for your soldiers mid-game. (My apologies @Arcana, there actually is a way to implement new specializations mid-game with console commands.)
LaWu103  [author] Jun 7, 2018 @ 12:23pm 
@Arcana
Unfortunately I believe that's an issue inherent to RPGO, as I've noticed almost all specialization packs have comments mentioning how the new skills fail to show up mid-game. Fresh campaigns should see them as intended.
Arcana Jun 7, 2018 @ 3:12am 
It seems like you can't implement this mod mid-playthrough so there's that
baguda Jun 5, 2018 @ 6:04am 
This SPARK mod {LINK REMOVED}
It is possible to raise a dead SPARK if you save it's body and rebuild it. Even if it didn't directly raise them from the dead in mid-combat, it could make them gravely wounded and in need of serious bed rest.
As you said, no mods even attempt to do this AFAIK. It would be impressive.

The traits you added here are very cool. I really like the Valkyrie power-up mechanic. Unfortunately, I hate the idea of a drone healer. I'm not sure who thought that hacker and healer should be on the same class. (None of the programmers I know can even perform CPR...)
AzureTerra Jun 4, 2018 @ 8:17am 
Well now that ive had a max ranked one i think it'll be goto for a Medic in the forthcoming campagins and the other perks can be regulated to subspec