Warhammer: Vermintide 2

Warhammer: Vermintide 2

256 ratings
Creature Spawner
File Size
0.014 MB
May 26, 2018 @ 7:39am
Nov 24, 2020 @ 8:54pm
21 Change Notes ( view )

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Creature Spawner

This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.

To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.

Added commands are:
  • /save_unit <1-3>
  • /selected_units

Creature Spawner is currently in development, so expect some instability.

Project Source [Git][github.com]
Popular Discussions View All (2)
Apr 21, 2020 @ 5:23pm
Could this be approved as a lobby-only target dummy mod?
May 11, 2020 @ 12:13pm
How to use it?
< >
oli Mar 15 @ 4:06am 
So i started a mission on qp and custom game on cata diff but i still 2 shot cws with the cog hammer (so prolly recruit diff still), do i need to complete the mission or is cata diff not supported?
O_T Jan 31 @ 2:28pm 
@Bill Gate
The creatures have the difficulty from the actual "mission". The keep is set to lowest difficulty by default and changes to the last played difficulty. Just start a mission with the wished difficulty and leave. The keep is now set to this difficulty.
Bill Gate Jan 31 @ 1:54pm 
Is there a way to change the difficulty of the enemies? I swear, enemies I spawn are not legend difficulty, Chaos Warriors do not die so easily.
Jashin Jan 30 @ 11:11am 
For the creator:
If I spawn Skarrik and he gets attacked the game crashes.

GUID: a5d3b2ed-9059-43d8-a3d3-300e4ddd7fbb
Log File:
Info Type:
[Script Error]: ...ts/settings/breeds/breed_skaven_storm_vermin_warlord.lua:168 : attempt to compare number with nil
[Crash Link]:

The only time it doesn't if I spawn him on his own map, but then he just walks in a direction before jumping through a wall into nothing (I assume he tries to jump to the place where his boss battle takes place), instead of attacking like in other maps.
It would be nice to get that fixed. Thank you for reading this.
EggOnLegs Jan 19 @ 10:28am 
Thank you for making this, it was the easiest way to get in game sound effects. Many thanks!
ssg2084 Dec 24, 2020 @ 7:50pm 
spaw an enemy in the keep then attack it will crash the game, don't know why.

GUID: d1fc3278-3d64-425e-95b4-05555daa33be
Log File:
Info Type:

[Crash Link]:
Mowgli Dec 16, 2020 @ 7:36am 
created monsters do not damage in the training yard, how to fix it?
God Splitter [PL] Dec 3, 2020 @ 1:51am 
I remember that at some point I could spawn a dummy that looked like a mangled version of a clan rat with stretched limbs made to look like a practice dummy. I wonder what happened to it
"Isha" akbar>Sigmar Umgak! ,.|.. Nov 26, 2020 @ 10:05am 
GUID: 605c84d4-6041-4699-aa92-259e5559c015
Log File:
Info Type:
[Script Error]: foundation/scripts/util/error.lua:22: Breed chaos_zombie that uses slot system does not have a slot_template set in its breed.
[Crash Link]:
Aussiemon  [author] Nov 24, 2020 @ 11:21pm 
Fixed an issue with a missing function.