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For vehicle submesh flag https://gist.github.com/ronyx69/ab2e3fdcbab5f78c9b41a337c1d19280
THIS MOD MAY CAUSE PROBLEMS IN-GAME
Broken Mods/Assets (read description)
Outdated Mods/Assets (read description)
Problem Mods/Assets (read description)
How to Find Broken and Bloated Assets
Not sure if anyone mentioned it to you. It doesn't say much about why it's broken. Let me know if google sheet needs updating.
I was able to do this in a rudimentary fashion tonight - but because I'm a graphic designer and not a coder, I had to do it in reverse. I applied the rotors shader to a mesh and imported a submesh, which was not affected. That's fine, it does what it should - but a bit ass backwards.
To continue the venting below, I'm actually surprised that CO didn't include a shaders option, like they did with the road tool in this update.
Why don't the devs ever trust us with the advanced things? Nice job! ^_^
They probably read workshop comments and check FB CSL group