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Arma 3

♥♥♥♥♥Dastardly's Loadouts [NATO]

By Fishbed

This is a collection of my custom NATO loadouts, primarily for use in Zeus. I will give the raw data for each loadout, as well as explain the rationale behind all of the gear.

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Introduction

Do you like NATO? Are you tired of all your Zeus loadouts being high-speed operators? Are you tired of all your regular infantry looking like contractors? If you answered 'yes' to any of those questions, then this guide is for you!

Welcome! Below I'll be explaining the loadouts and the rationale I used to create them, as well as provide all of the raw data for you to use them yourself. If you have questions, criticism, or general comments, feel free to direct them towards me.

Welcome! Below I'll be explaining the loadouts and the rationale I used to create them, as well as provide all of the raw data for you to use them yourself. If you have questions, criticism, or general comments, feel free to direct them towards me.

Rationale

This will explain the rules I set for myself to organize the gear of the different roles. I chose to give the loadouts either the Carrier GL rig or the Special rig because it more closely represented what the US army uses, and made them look less like contractors and more like soldiers. I also only used Combat Fatigues and Recon Fatigues, keeping the T-shirt fatigues reserved for special forces.

I started with two base templates- Soldier and Specialist.

Soldier-

Soldier is the base 'enlisted' infantryman. They are equipped with:

NATO uniform

(2x blue chem, 1x white and 1x blue smoke, 2x RGN, 2x FAK)

Carrier GL Rig (MTP)

(6x primary magazine, 2x RGO, extra smoke grenades, NVGs)

MX 6.5mm

Map, Compass, Watch, Radio, accessory of choice

Specialist-

Specialists are NCOs or infantrymen who carry squad weapons. For instance, autoriflemen, medics, or squad leaders.

They carry a Carrier Special Rig and usually an Enhanced Helmet. Specialists also carry a P07 9mm sidearm, which is useful for those carrying special weapons that don't lend themselves to CQB, such as machineguns and marksman rifles. They may be given magnified optics, binoculars, GPS and terminals depending on their roles.

Some equipped with special weapons will have extra equipment like night sights.

I started with two base templates- Soldier and Specialist.

Soldier-

Soldier is the base 'enlisted' infantryman. They are equipped with:

NATO uniform

(2x blue chem, 1x white and 1x blue smoke, 2x RGN, 2x FAK)

Carrier GL Rig (MTP)

(6x primary magazine, 2x RGO, extra smoke grenades, NVGs)

MX 6.5mm

Map, Compass, Watch, Radio, accessory of choice

Specialist-

Specialists are NCOs or infantrymen who carry squad weapons. For instance, autoriflemen, medics, or squad leaders.

They carry a Carrier Special Rig and usually an Enhanced Helmet. Specialists also carry a P07 9mm sidearm, which is useful for those carrying special weapons that don't lend themselves to CQB, such as machineguns and marksman rifles. They may be given magnified optics, binoculars, GPS and terminals depending on their roles.

Some equipped with special weapons will have extra equipment like night sights.

--NATO Infantry--

The standard infantry of the NATO faction. They are armed with the MX and other variants, firing 6.5x39mm caseless ammunition. They wear fatigues patterned in MTP camouflage and matching chest rigs.

NATO infantry have access to basic night optics and certain personell have night sights. They have a few magnified optics and plenty of varied and effective weaponry.

NATO infantry have access to basic night optics and certain personell have night sights. They have a few magnified optics and plenty of varied and effective weaponry.

Rifleman

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Ammo Bearer Heavy

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_Carryall_mcamo";

for "_i" from 1 to 5 do {this addItemToBackpack "FirstAidKit";};

for "_i" from 1 to 10 do {this addItemToBackpack "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "HandGrenade";};

this addItemToBackpack "200Rnd_338_Mag";

for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "20Rnd_762x51_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_Carryall_mcamo";

for "_i" from 1 to 5 do {this addItemToBackpack "FirstAidKit";};

for "_i" from 1 to 10 do {this addItemToBackpack "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "HandGrenade";};

this addItemToBackpack "200Rnd_338_Mag";

for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "20Rnd_762x51_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Ammo Bearer Medium

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "FirstAidKit";};

for "_i" from 1 to 8 do {this addItemToBackpack "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 4 do {this addItemToBackpack "20Rnd_762x51_Mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "FirstAidKit";};

for "_i" from 1 to 8 do {this addItemToBackpack "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 4 do {this addItemToBackpack "20Rnd_762x51_Mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Team Leader

comment "Exported from♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};

for "_i" from 1 to 3 do {this addItemToVest "1Rnd_HE_Grenade_shell";};

this addItemToVest "UGL_FlareWhite_F";

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_Smoke_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_SmokeBlue_Grenade_shell";};

this addItemToVest "1Rnd_SmokeRed_Grenade_shell";

this addItemToVest "1Rnd_SmokeGreen_Grenade_shell";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MX_GL_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_MRCO";

this addWeapon "hgun_P07_F";

this addWeapon "Binocular";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "ItemGPS";

comment "Set identity";

this setFace "WhiteHead_06";

this setSpeaker "male07eng";

[this,"111thID"] call bis_fnc_setUnitInsignia;

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};

for "_i" from 1 to 3 do {this addItemToVest "1Rnd_HE_Grenade_shell";};

this addItemToVest "UGL_FlareWhite_F";

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_Smoke_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_SmokeBlue_Grenade_shell";};

this addItemToVest "1Rnd_SmokeRed_Grenade_shell";

this addItemToVest "1Rnd_SmokeGreen_Grenade_shell";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MX_GL_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_MRCO";

this addWeapon "hgun_P07_F";

this addWeapon "Binocular";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "ItemGPS";

comment "Set identity";

this setFace "WhiteHead_06";

this setSpeaker "male07eng";

[this,"111thID"] call bis_fnc_setUnitInsignia;

Squad Leader

comment "Exported from♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addItemToVest "SmokeShellYellow";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addWeapon "hgun_P07_F";

this addWeapon "Rangefinder";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "ItemGPS";

comment "Set identity";

this setFace "WhiteHead_06";

this setSpeaker "male07eng";

[this,"111thID"] call bis_fnc_setUnitInsignia;

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_mag_Tracer";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addItemToVest "SmokeShellYellow";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addWeapon "hgun_P07_F";

this addWeapon "Rangefinder";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

this linkItem "ItemGPS";

comment "Set identity";

this setFace "WhiteHead_06";

this setSpeaker "male07eng";

[this,"111thID"] call bis_fnc_setUnitInsignia;

Squad Medic

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "SmokeShellGreen";

for "_i" from 1 to 2 do {this addItemToVest "SmokeShellRed";};

this addItemToVest "SmokeShellYellow";

this addItemToVest "SmokeShellPurple";

this addItemToVest "Chemlight_red";

this addItemToVest "Chemlight_green";

this addBackpack "B_AssaultPack_mcamo";

this addItemToBackpack "Medikit";

for "_i" from 1 to 10 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "SmokeShellGreen";

for "_i" from 1 to 2 do {this addItemToVest "SmokeShellRed";};

this addItemToVest "SmokeShellYellow";

this addItemToVest "SmokeShellPurple";

this addItemToVest "Chemlight_red";

this addItemToVest "Chemlight_green";

this addBackpack "B_AssaultPack_mcamo";

this addItemToBackpack "Medikit";

for "_i" from 1 to 10 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Platoon Medic

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "SmokeShellBlue";

this addItemToVest "SmokeShellOrange";

this addItemToVest "SmokeShellYellow";

this addItemToVest "SmokeShell";

this addItemToVest "Chemlight_red";

this addItemToVest "Chemlight_green";

this addItemToVest "Chemlight_yellow";

this addBackpack "B_Kitbag_mcamo";

this addItemToBackpack "Medikit";

for "_i" from 1 to 25 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "SmokeShellBlue";

this addItemToVest "SmokeShellOrange";

this addItemToVest "SmokeShellYellow";

this addItemToVest "SmokeShell";

this addItemToVest "Chemlight_red";

this addItemToVest "Chemlight_green";

this addItemToVest "Chemlight_yellow";

this addBackpack "B_Kitbag_mcamo";

this addItemToBackpack "Medikit";

for "_i" from 1 to 25 do {this addItemToBackpack "FirstAidKit";};

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Grenadier

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 8 do {this addItemToVest "1Rnd_HE_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_Smoke_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_SmokeBlue_Grenade_shell";};

this addItemToVest "1Rnd_SmokeRed_Grenade_shell";

this addItemToVest "1Rnd_SmokeGreen_Grenade_shell";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_GL_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 8 do {this addItemToVest "1Rnd_HE_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_Smoke_Grenade_shell";};

for "_i" from 1 to 2 do {this addItemToVest "1Rnd_SmokeBlue_Grenade_shell";};

this addItemToVest "1Rnd_SmokeRed_Grenade_shell";

this addItemToVest "1Rnd_SmokeGreen_Grenade_shell";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_GL_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Marksman (MXM)

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "MiniGrenade";

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "arifle_MXM_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_SOS";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "MiniGrenade";

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "arifle_MXM_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_SOS";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Marksman (Mk18)

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 5 do {this addItemToVest "20Rnd_762x51_Mag";};

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "srifle_EBR_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_SOS";

this addPrimaryWeaponItem "bipod_01_F_blk";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 5 do {this addItemToVest "20Rnd_762x51_Mag";};

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "srifle_EBR_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_SOS";

this addPrimaryWeaponItem "bipod_01_F_blk";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

SW Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 4 do {this addItemToVest "100Rnd_65x39_caseless_mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_SW_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addPrimaryWeaponItem "bipod_01_F_snd";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

for "_i" from 1 to 4 do {this addItemToVest "100Rnd_65x39_caseless_mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_SW_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addPrimaryWeaponItem "bipod_01_F_snd";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

SW Assistant Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_65x39_caseless_mag_Tracer";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "100Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_65x39_caseless_mag_Tracer";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

LMG Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "SmokeShellGreen";

this addItemToVest "200Rnd_65x39_cased_Box";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "200Rnd_65x39_cased_Box";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "LMG_Mk200_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "SmokeShellGreen";

this addItemToVest "200Rnd_65x39_cased_Box";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "200Rnd_65x39_cased_Box";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "LMG_Mk200_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

LMG Assistant Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "200Rnd_65x39_cased_Box";};

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "200Rnd_65x39_cased_Box";};

this addHeadgear "H_HelmetB_sand";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

GPMG Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "SmokeShellGreen";

this addItemToVest "130Rnd_338_Mag";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "130Rnd_338_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "MMG_02_sand_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

this addWeapon "Binocular";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "SmokeShellGreen";

this addItemToVest "130Rnd_338_Mag";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "130Rnd_338_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "MMG_02_sand_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Hamr";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

this addWeapon "Binocular";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

GPMG Assistant Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "200Rnd_338_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 4 do {this addItemToBackpack "200Rnd_338_Mag";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

AT Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "NLAW_F";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_NLAW_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "NLAW_F";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_NLAW_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

AT Assistant

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "NLAW_F";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 3 do {this addItemToBackpack "NLAW_F";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

LAT Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "MRAWS_HEAT_F";};

this addItemToBackpack "MRAWS_HE_F";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_MRAWS_sand_F";

this addSecondaryWeaponItem "acc_pointer_IR";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_AssaultPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "MRAWS_HEAT_F";};

this addItemToBackpack "MRAWS_HE_F";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_MRAWS_sand_F";

this addSecondaryWeaponItem "acc_pointer_IR";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

LAT Assistant

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_rgr";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_oli";

for "_i" from 1 to 3 do {this addItemToBackpack "MRAWS_HEAT_F";};

this addItemToBackpack "MRAWS_HE_F";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_rgr";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_oli";

for "_i" from 1 to 3 do {this addItemToBackpack "MRAWS_HEAT_F";};

this addItemToBackpack "MRAWS_HE_F";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

HAT Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_B_Titan_short_F";

this addSecondaryWeaponItem "acc_pointer_IR";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_B_Titan_short_F";

this addSecondaryWeaponItem "acc_pointer_IR";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

HAT Assistant

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_Kitbag_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";};

this addItemToBackpack "Titan_AP";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

for "_i" from 1 to 2 do {this addItemToUniform "MiniGrenade";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles";

for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

this addBackpack "B_Kitbag_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";};

this addItemToBackpack "Titan_AP";

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

AA Gunner

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShellBlue";

this addItemToUniform "SmokeShell";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addItemToUniform "MiniGrenade";

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles_OPFOR";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellBlue";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AA";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_B_Titan_F";

this addSecondaryWeaponItem "acc_pointer_IR";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShellBlue";

this addItemToUniform "SmokeShell";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addItemToUniform "MiniGrenade";

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles_OPFOR";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellBlue";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AA";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "launch_B_Titan_F";

this addSecondaryWeaponItem "acc_pointer_IR";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

AA Assistant

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShellBlue";

this addItemToUniform "SmokeShell";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addItemToUniform "MiniGrenade";

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles_OPFOR";

for "_i" from 1 to 8 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AA";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShellBlue";

this addItemToUniform "SmokeShell";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

this addItemToUniform "MiniGrenade";

this addVest "V_PlateCarrierGL_mtp";

this addItemToVest "NVGoggles_OPFOR";

for "_i" from 1 to 8 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";};

this addBackpack "B_TacticalPack_mcamo";

for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AA";};

this addHeadgear "H_HelmetB_desert";

comment "Add weapons";

this addWeapon "arifle_MX_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Sharpshooter (EMR)

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "muzzle_snds_B_snd_F";

for "_i" from 1 to 4 do {this addItemToVest "20Rnd_762x51_Mag";};

this addHeadgear "H_Booniehat_mcamo";

comment "Add weapons";

this addWeapon "srifle_DMR_03_tan_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_AMS_snd";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "muzzle_snds_B_snd_F";

for "_i" from 1 to 4 do {this addItemToVest "20Rnd_762x51_Mag";};

this addHeadgear "H_Booniehat_mcamo";

comment "Add weapons";

this addWeapon "srifle_DMR_03_tan_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_AMS_snd";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Sharpshooter (MAR10)

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "muzzle_snds_338_sand";

for "_i" from 1 to 4 do {this addItemToVest "10Rnd_338_Mag";};

this addHeadgear "H_Booniehat_mcamo";

comment "Add weapons";

this addWeapon "srifle_DMR_02_sniper_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_AMS_snd";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "optic_NVS";

this addItemToVest "muzzle_snds_338_sand";

for "_i" from 1 to 4 do {this addItemToVest "10Rnd_338_Mag";};

this addHeadgear "H_Booniehat_mcamo";

comment "Add weapons";

this addWeapon "srifle_DMR_02_sniper_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_AMS_snd";

this addPrimaryWeaponItem "bipod_01_F_snd";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Engineer

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

this addItemToBackpack "ToolKit";

this addItemToBackpack "MineDetector";

for "_i" from 1 to 3 do {this addItemToBackpack "DemoCharge_Remote_Mag";};

this addItemToBackpack "SatchelCharge_Remote_Mag";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam_vest";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

this addItemToBackpack "ToolKit";

this addItemToBackpack "MineDetector";

for "_i" from 1 to 3 do {this addItemToBackpack "DemoCharge_Remote_Mag";};

this addItemToBackpack "SatchelCharge_Remote_Mag";

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

Mine Specialist

comment "Exported from Arsenal by♥♥♥♥♥♥Dastardly";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

this addItemToBackpack "ToolKit";

this addItemToBackpack "MineDetector";

for "_i" from 1 to 4 do {this addItemToBackpack "APERSMine_Range_Mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "APERSBoundingMine_Range_Mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "SLAMDirectionalMine_Wire_Mag";};

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

comment "Remove existing items";

removeAllWeapons this;

removeAllItems this;

removeAllAssignedItems this;

removeUniform this;

removeVest this;

removeBackpack this;

removeHeadgear this;

removeGoggles this;

comment "Add containers";

this forceAddUniform "U_B_CombatUniform_mcam";

for "_i" from 1 to 2 do {this addItemToUniform "FirstAidKit";};

this addItemToUniform "SmokeShell";

this addItemToUniform "SmokeShellBlue";

for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_blue";};

for "_i" from 1 to 2 do {this addItemToUniform "16Rnd_9x21_Mag";};

this addVest "V_PlateCarrierSpec_mtp";

this addItemToVest "NVGoggles";

this addItemToVest "HandGrenade";

this addItemToVest "SmokeShellGreen";

this addItemToVest "SmokeShellRed";

for "_i" from 1 to 5 do {this addItemToVest "30Rnd_65x39_caseless_mag";};

this addBackpack "B_TacticalPack_mcamo";

this addItemToBackpack "ToolKit";

this addItemToBackpack "MineDetector";

for "_i" from 1 to 4 do {this addItemToBackpack "APERSMine_Range_Mag";};

for "_i" from 1 to 3 do {this addItemToBackpack "APERSBoundingMine_Range_Mag";};

for "_i" from 1 to 2 do {this addItemToBackpack "SLAMDirectionalMine_Wire_Mag";};

this addHeadgear "H_HelmetSpecB_paint2";

comment "Add weapons";

this addWeapon "arifle_MXC_F";

this addPrimaryWeaponItem "acc_pointer_IR";

this addPrimaryWeaponItem "optic_Holosight";

this addWeapon "hgun_P07_F";

comment "Add items";

this linkItem "ItemMap";

this linkItem "ItemCompass";

this linkItem "ItemWatch";

this linkItem "ItemRadio";

<
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5 Comments

Patrol from Maldin DLC or picked up as a captured weapon eather for moare ammo in the futcher or as addisnal fire power to a fire team that lost eather its MX SW gunner or Mk200 gunner and the nearist team member was closer to that or as a weapon to use because they are out of ammo (and other Cases like both of the ones listed befor) the Mk18 and the Mk200 are probly still used by NATO in large enough quantitys and are high enough quality to be used by moast of the British troops as replasmints for the MXM and MX SW minus the spesal forces and as a finle note i do think but do not know weather or not this was/is true that the Zafir and Rahim used 7.62x51 ammo befor around the same time as the update that i meantened that swiched the SF marksman frome the Mk18 to the MXM

pps i have got somthing wrong within this i said the rifleman tab but i did not go up to the top to check the words i got it wrong it was not rifleman section it was --NATO Infantry-- section as well as the spelling for words such as whol i am to lazy to change this thow as i have no life as i expect you to as you wrote this whole artical so i do not expect you to change this again this is a varry exslant ardical the part that i read at the top and thankyou for recodnising that Mk18 is a NATO weapon and the Mk200 as a NATO weapon as they were used in the years leading up to the events of ArmA 3 2020-2029 and the Mk18 had been the Marksman weapon used buy the SF Marksman 2 or 3 updates befor the Marksman DLC and not giving any loadout the Zafir as it was not a NATO weapon except for Specaliazed Forces somtimes such as Recon

This artical is vary good so far othere than it said in the rifleman section describing the rifle man that the MX shoots 6.5 caseless this is not true as the 6.5x39 caseless thats what the bullets fired out of CSAT's Katiba are called its 6.5x39 for the MX seiries wepons the magazine is called STANAG (i put thei in caps because that is the way it is writen) for NATO in game according tp the inventory system and according to the Field Manual in game it is called 6.5 ammunition the Katiba's ammo is called 6.5 mm caseless ammunition i do hope this has helped i have not read this whol ardical as moast of it if not all of it is script after this point ps y did i write this

this habe the big gay

Thank you <3