Conan Exiles

Conan Exiles

368 ratings
Kerozard's Paragon Leveling
Features: Features
Balance: Balance
File Size
1.511 MB
May 15, 2018 @ 9:44am
Sep 22, 2018 @ 8:45pm
18 Change Notes ( view )

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Kerozard's Paragon Leveling

Important Note

This mod is now developed and maintained by MultiGun. The updated version is now available on his own workshop page. I highly encourage all users to remove this version and install his updated version on your servers.


This highly customizable mod improves your long-term playing experience by increasing the level range up to level 300. Every level past level 60 grants additional attribute and feat points, allowing you to max all attributes and learn all feats once you reach level 300. Your character now also gains paragon buffs as he continues to level. Reaching level 300 is not meant to be easily reached with 1,131,329,000 total experience required.

Sturdy Materials

Starting at level 70 this paragon buff grants an increasing chance to avoid any durability loss whenever your items are being damaged.

Harvest Proficiency

From level 80 onward, you gain an increasing chance to receive bonus items from harvesting. Free loot!

Keen Eye

Once you reach level 90 you will have an increasing chance to hit an enemy critically and deal additional damage.

The chance for a buff to activate and the strength of the effects can be configured by server administrators in the mod settings.

Paragon buffs may be extended over time.

Edited Core Files


We are actively trying to reduce dependencies, but the game does not make this easy.

Mod Id



At what level can we loot legendary chests with this mod?
The default level is 60, but you can change it to any level in the settings.
Popular Discussions View All (19)
Nov 15, 2018 @ 12:13am
Suggestions and Ideas
Jan 20 @ 10:49pm
PINNED: About the future of this mod
Jul 6, 2018 @ 2:05pm
Update: Version 0.7.8
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Multigun Aug 12 @ 11:02am 
Should be fine. We tested that when we first made the Multigun version and it went fine then, so I assume it will still work.
Witt Aug 12 @ 6:43am 
Is it safe to remove this mod from a server and replace it with the new Multigun version? (Or will it cause issues for my players already above 60?)
Multigun Aug 9 @ 3:31am 
@neo101ai This version is no longer maintained and it is not recommended for player use. The one that is updated is at the top of this page and is linked.
neo101ai Aug 9 @ 3:10am 
It appears that even with 300 lvls we still fall short to unlock all ATTR (screenshot: and also this: We do love your mod and those cool perks as we unlock them (wish there were some high powered ones from lvl 250 to 300 for late and endgame stages) but it would be cool to adjust the feat points gained in a way that upon reaching level 300 not only we fill all ATTR bars but we could be able to double fill (RED ATTR bar) on some like Grit or weight or stamina. Sleep on it but it is a solid suggestion.
Thanks in advance.
Multigun Jun 27 @ 4:00am 

Sorry I forgot to get back to ya. Steam was being funky when I tried to message you but then it slipped my mind (been really, really busy). Do you have a list of mods? I can probably at least give you a head start on mod load order but basically, you just want to make sure it's after anything that adds levels. Like AoC for example.
Achroi Jun 26 @ 10:38am 
The mod works fine on my client but not on my server, is there any specifics where in the mod order it should go?
NhBxOWNAGEx Jun 8 @ 5:46pm 
great mod
Multigun May 30 @ 11:28am 

No, mod is fine. At least my/Testerle version. This version is several versions behind now and I can't recommend using it, both it's dependencies have been updated several times since the last update.
matke587 May 30 @ 10:52am 
@Wolfy yes I know @Multigun has taken over this mod! Thanks @Multigun :)

Sorry I meant the latest game patch, which just reset all the attributes and feats. Something about having more than x amount of attribute points was an exploit. Wasn't sure if this mod come under that, as normal game you can only max out a few skills.

Just spent age resetting all my attributes and feats. And done both a soft and hard relog into game. Mod is indeed working as intended. And didn't reset each time, like I see some people on the forum complaining about
Wolfy May 30 @ 10:23am 
@Matke587 if you read the comments and really pretty much anything else you'd know that there is a new person working on this mod somewhere else