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GCCM: Settlement Pack 02
File Size
244.817 MB
May 13 @ 4:55am
Nov 10 @ 1:27am
7 Change Notes ( view )

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GCCM: Settlement Pack 02


The Queen and the Crone Prefab competition!
Dear all, It is time for a new competition!
With the DLC “The Queen & The Crone” being released the 31 of May, we would like to invite you for a friendly but fierce prefab competition! The winner of this competition will make a single prefab (item, that can be used in the map making tool, Terry), that has to be themed around either the Queen or the Crone. The prefab should be usable for a custom map of either's home settlement.

There is no limit to how many items the prefab can consist of, but should conceptionally be one thing - so not a castle connected via a road to a temple. We would like to know who’s participating and will require at least 4 participants. The competition ends the 17/6 and the winner will be by popular vote. The winner will be awarded with a DLC of their choice or the next release by CA. For inspiration these links can be explored:

Please let us know if you'll be participating by sending a message in the Discord channel!

Settlement Pack 02
This is the second settlement pack for GCCM. Please see the main mod page for more information!

What does this mod do?
GCCM adds custom settlement battle maps to the Mortal Empires & Vortex campaigns, you can read more about that on the main page.

On it's own this mod does not do anything, you NEED to get the main GCCM mod, which you can find here.

Why multiple mods?
The steam workshop has a file size limit, which means that we have to split up the mod into multiple pieces once the mod grows too large. This is the first of these pieces. We will try to limit the amount of mods as much as possible, but we don't really have any choice at the moment.

If you're having issues with the mod please, first try the following:
  • Make sure you're subscribed to the main mod, settlement pack 01 & 02 & the asset pack
  • Resubscribe if you haven't tried that yet
Then answer these questions:
  • Which settlement was it?
  • Did this happen on Mortal Empires or Vortex Campaign?
  • Which race was defending & which race was defending?
  • Were you defending or attacking?
  • Did either side have reinforcements?
  • Was it a walled or unwalled settlement battle?
  • When did it crash, exactly?
  • Did it show a battle preview before crashing?

GCCM is fundamentally a colabarative project, where we incorporate the maps of many different creators into the campaign. The discord channel has been a great way for all of us to share our individual WIP maps and get feedback, and we want to use the GCCM project to help grow TWW's map making community. This is part of the reason that we started the GCCM Patreon, which we want to use to create competitions in order to incentivise and reward map makers.

You can find the patreon here:

Oh, and don't forget to click like etc. if you like making us feel good about ourselves.
Popular Discussions View All (1)
Jul 15 @ 3:26am
Nuln crash
Indominus Rex
< >
Fidel Cashflow Oct 13 @ 2:39pm 
@War Turtle of Akatosh: Same issues as him. . Also agents ability to break walls before battle does not work on this map.
War Turtle of Akatosh Oct 12 @ 10:22pm 
Is there a way to send you a replay for a battle? I just finished a siege of a walled lizardmen city with 2 gates, separated by a giant mountain with automatic turrets, with a large, cluttered interior circle.

I nearly lost an easily won siege because I couldn't keep my ranged units on the walls. Managed to win with literally 11 seconds left.

Basically, the map's fucked:

Couldn't leave the city from inside

Move commands on the walls require the unit to leave the wall and walk to the other side to get up, even though the segments of the wall are connected

Units literally froze on the wall, unable to move for the rest of the match.

I'm sure there were other problems I'm forgetting about or didn't see in my panic as well

I can't find the name for the map and I don't see it in any of your images but I don't have any other mods that add maps, so it has to be one of yours.
Fidel Cashflow Oct 12 @ 7:58pm 
@LoZ_Collector Having the same issue. north of there in a siege battle with walls thats circular and 2 entrances is a big issue. when you put units onto the wall it puts some outside and when you reposition it opens to gates to the enemy if your not careful.
LoZ_Collector Sep 21 @ 4:28pm 
Noticed a major issue with the Mortal Empires map for Marks of the Old Ones. I was playing as High Elves attacking the Skaven in an unwalled settlement battle with no re-enforcements for either side. Around the pool on the west of the central pillar, units of both sides kept falling through the map, making it next to impossible to tell who was where, how to block enemy units, or how to target them. If I zoomed in, the camera slipped under the map too.
lame Sep 14 @ 10:00am 
Not sure which pack contains Aesling's Conclave, but that map is super buggy. During deployment or when positining units into the depression around the settlement, the yellow indicators look like they're floating many feet above where the unit deploys. Enemy units also completely vanish inside the depression.
lifelong Aug 30 @ 8:24pm 
its not dead, there is a discord. use google
parco Aug 28 @ 12:44am 
most not work or black screen i dont know why
TommyTheTerrible Aug 26 @ 7:31pm 
these never work in campaign for me
Sir Bradley III Aug 22 @ 8:03pm 
romavictor Aug 17 @ 7:28pm 
i think mine was working (I'm pretty sure i have been subscribed since tomb kings dlc) and yet now im not subscribed at it working? did this recent launcher bug delete it?