Arma 3
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Ballistic missiles
 
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Data Type: Mod
File Size
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Updated
9.256 MB
May 12, 2018 @ 3:30am
May 31, 2018 @ 1:55pm
2 Change Notes ( view )

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Ballistic missiles

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Description
***Ballistic missiles mod for Arma 3***

[NOTICE] If you use things from this mod you have to credit us!

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[Authors]
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- TILK : Realization of 3D models, import and adaptation of models in arma 3, participation in animation code and particle settings and debugging
- Mr.H : Creator of the missile launch interface, configuration of objects in arma 3, made the majority of the code with many code improvement and debugging
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[Features]
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- Use ballistic missiles to create original and impressive missions (missiles cannot be used as a weapon)
- Basic launch interface provided
- Single player and multiplayer compatible (tested on dedicated server)
- Low resource consumption animation
- Risk of injury or death if you are within 100m of the missile during launch (damage also compatible with Ace)
- Missiles are destructible but not targetable (v1.1)
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[How to use this mod]
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1. Place one or more missiles on the map
2. Launch the missile(s)
- Method 1 : You can launch the missile with an interface by adding this function in the init of the object by using its variable name.
For example, a laptop object with the variable name laptop1 :
[laptop1] call TILK_fnc_isMissileLauncherInterface;
- Method 2 : Launch the missile by giving a variable name to the missile, you can put this function in a trigger or an addaction.
For example, a missile object with the variable name missile1 :
[missile1] call TILK_fnc_launchMissile;
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[Credits]
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- Source of missile sound : universal-soundbank.com
- Thanks to Bohemia Interactive
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[Advertising]
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- You can download Mr.H's famous satellite mod for Arma 3, here : https://steamcommunity.com/sharedfiles/filedetails/?id=1310581330
- If you are mission maker my comrade RedBelette develops a mission framework for Arma 3 that you find here: http://steamcommunity.com/sharedfiles/filedetails/?id=1226877632&searchtext=red+framework
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[Acknowledgements]
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- Many thanks to the TGV team !
Popular Discussions View All (1)
4
May 16, 2018 @ 11:40am
Silo? :D
reach2402
< >
69 Comments
Scar ƒox Nov 9, 2018 @ 2:41pm 
oh ok
TILK  [author] Nov 9, 2018 @ 1:01pm 
@ThÉMɐrtÏÅπ┼ðrnãÐΩ1984 You can put a missile with the editor. I'm not sure about Zeus.
Look this tutorial dude : https://youtu.be/igj6m4Gs0Rc?t=137
Scar ƒox Nov 9, 2018 @ 12:29pm 
ok?
TILK  [author] Nov 9, 2018 @ 11:50am 
@ThÉMɐrtÏÅπ┼ðrnãÐΩ1984 In the mission editor
Scar ƒox Nov 7, 2018 @ 7:24pm 
like is there a SPASIFIC way on how to place a missle?
Scar ƒox Nov 7, 2018 @ 7:23pm 
"how to use mod Step 1: Place 1 or more Missiles on the map."... "place a missle on the map"??? bruh. how do i place one on the map? editor? cheats? just click? HOW?
most simple (stupid) instructions ever... so tell us how pls
Neflax Aug 29, 2018 @ 12:48pm 
Ouah les gars votre mod serai top si on pouvait target les missile
Russell K. Aug 21, 2018 @ 9:33am 
HOW DO YOU SPAWN THE MISSLE
TILK  [author] Aug 19, 2018 @ 10:29am 
@ Tirpitz You must give a variable to the computer the same as in the function you put in.
Tirpitz Aug 18, 2018 @ 7:43am 
When I type the call TILK line Into a laptop object the interface won't show up? Pls help