Divinity: Original Sin 2

Divinity: Original Sin 2

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Treasure Hunters! (Classic)
Game Mode: Story
File Size
130.270 MB
May 10, 2018 @ 5:27pm
Jun 25, 2018 @ 7:35am
59 Change Notes ( view )

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Treasure Hunters! (Classic)

For Definite Edition version: https://steamcommunity.com/sharedfiles/filedetails/?id=1594027212

This is the Classic version, it will not be updated. See above for the DE version.

You arrived to the Tower Forest in search of the legendary treasure within the Tower Vault. Many treasure hunters and adventurers have tried and been killed in the forest, and their corpses have been turned in to undead guardians of the Tower. You hear screaming ahead. Good Luck!

Game Notes:
~4hrs gameplay
1-4 Players (1-2 most tested)
You are given Lone Wolf, and a point in Thievery and Loremaster after character creation
LOTS: battles, treasure, experience
LESS: shopping, crafting, dialogs
Enough exp to get to level 9

*If you downloaded the game before June 21, I forgot to take out some overpowered hammers that you can get from the trolls on the swamp level. They are removed now, but please ignore them if they land in front of you from previous versions*

Feedback and ideas are very welcome! It's been super fun to use this campaign to play and test character class mods since you level up pretty quickly.

If you dig the campaign, please also visit my music page: http://www.sjatr.com

Thank you to playtesters Lost_Soul, Tiqon, Quofeous, Implax, et al. All feedback is appreciated, there is only so much testing I can do as one person.

Also thanks to Kevin, Windemere, and Dima for their helpful YouTube videos. This is my first time making anything like this, I don't know if I'll do anything like it again, but it was really fun to figure out.

All the best,


Popular Discussions View All (2)
Jun 24, 2018 @ 6:27pm
Work In Progress
Feb 28, 2019 @ 6:03pm
Definitive Edition
< >
SaintJohnVideoGame  [author] Feb 28, 2019 @ 6:01pm 
I have a PC now so I can make new adventures and fix bugs etc, I just uploaded a few bug fixes to the Definitive Editinon version, which is the only version being updated. https://steamcommunity.com/sharedfiles/filedetails/?id=1594027212
SaintJohnVideoGame  [author] Feb 21, 2019 @ 11:03am 
Thank you LurkMoar! I will consider reducing the difficulty. I made it pretty challenging because it seemed like a lot of folks who had already completed the official game wanted a bit more pain.
LurkMoar Feb 21, 2019 @ 12:29am 
+Lots of monsters and loot.
+Nice scenery.
+Interesting story and quirks.
+Pretty large world.

-Not for solo play, unbalanced and punishing even at the easiest difficulty.
-Enemies will spam abilities, and cooldowns don't seem to apply to them.
-May favor ranged and spellcasters, just a hunch.
SaintJohnVideoGame  [author] Dec 20, 2018 @ 4:39pm 
Definitive Edition version of Treasuer Hunters! is up for brave beta testers: https://steamcommunity.com/sharedfiles/filedetails/?id=1594027212
RaptorJesus Oct 3, 2018 @ 7:31pm 
Wonderful! Thanks for getting back to me so soon. I love the mod and I can't wait to play it!
SaintJohnVideoGame  [author] Oct 3, 2018 @ 10:37am 
Hi! I will get back into Divinity in a couple of weeks, just waiting on the weather to push me inside a bit more. I'll fix the mod and release an update for the new Definitive Edition too.
RaptorJesus Oct 2, 2018 @ 11:16pm 
Hi I have the same issue as VkageV. Are you planning on supporting this mod still?
Daidaedra Aug 29, 2018 @ 3:57am 
I did enjoy to play this with a single charackter. its interesting and feels great.
the missions you go on are all a bit different wich is good and of course plenty of combat.
The only bugs i have encountered are NPC´s skipping there own dialog wich hardlock´s the file unless you can load older saves.

you feel strong and powerfull
UNTIL the ennemys permastunn you with one of manny effects.
knockdown; Mad : provoke :entangle : and so on.
As an example there are 8 ennemys vs me, ALL of these 8 enemys can provoke me. from this point on the fight plays itself and i found myself minimizing untill the fight was over as i had no controll of what my ONLY charackter was doing. these things happen to often. there are way to manny controll effects on the ennemys. and it takes minutes until its my turn again. I would recomend taking most of these controll effects away from the ennemy or replacing them with something that does not take player controll away.
VKageV Aug 14, 2018 @ 5:01pm 
Hi, its me again. I encountered a bug in chapter 4 if you choose to try to take the chest from the guy after fighting the bandits, when its the mob turn, the game crashes completely
Ladaa Rehn Jun 30, 2018 @ 9:21pm 
+ Every fight is different and interesting
+ Actually has a story to tie it all together; you're not just an aimless murderhobo
+ There's a "Buffoon" tag.
* Exactly what it says on the tin: lots of fighting and loot, little to no dialogue.
* I have no idea where a merchant to sell to is, or if there even is one. This led to me accumulating a lot of useless junk. Might just be me, though; the mod description DOES say "not a lot of shopping".
- Crashes when you talk to or attack the merchant.

I ran a Warfare/Polymorph dwarf, and had a surprising amount of fun. Thanks for modding!