Legend of Grimrock

Legend of Grimrock

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The Fall of Lord Carnifex
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73.609 MB
Apr 4, 2013 @ 3:04pm
Apr 6, 2013 @ 7:15am
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The Fall of Lord Carnifex

Throughout the land people have gone missing in the night and only recently has there been an inkling as to why.

Many mercenaries have journied to the the mountain fort of Lord Carnifex, a reclusive man in an unwelcoming land. His only companions are his few soldiers and his brother and architect of the fort, Calvor.

While the mercenaries have never come back, the number of people gettingkidnapped has slowly decreased.

But not before one last kidnapping had occured...


The dungeon is currently in progress with the first floor built. Right now it is open for critique while I continue building the rest of the floors. Features planned include more to the story of Private Gallawin, knowledge of the relationship between Carnifex and Calvor, history of the realm and finding out what happened to those mercenaries gone missing.
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Aleitheo  [author] Apr 7, 2013 @ 6:40am 
The way back after being shut out from the earlier cells is nearby. one of the secrets required the key. You also mention the leftside storage rooms as one of the secrets you gotten so the other must be either the rightside or the moving pits.
LocalFire Apr 7, 2013 @ 1:35am 
Can't really remember the details for the first, but the second was the give equip to get equip thing, Also I found a prison key and I assume it goe's in the lock at the start but I couldn't find a way back. I changed the resolution to check the scrolls but they still spill over (less though), I've had that problem on my own dungeon and I've noticed that when I export the dungeon the font changes, which causes the spill over
Aleitheo  [author] Apr 6, 2013 @ 5:46pm 
The life crystal is the most important one really since that particular room is part of "the hub". There is one on each floor and they will all give you quick access to the other floors (once you have discovered them.

Can you tell me what the other two secrets you discovered were (general descriptions should be enough)? I think I know which they are though I would like to make sure.
LocalFire Apr 6, 2013 @ 4:54pm 
found 3 secrets, including the one with the life crystal
Aleitheo  [author] Apr 6, 2013 @ 7:03am 
I went over the notes a few times to make sure they didn't spill over the borders. Just curious but could you tell me the resolution of your monitor, I think that it may likely be the reason why the text spilled on yours but not mine. I'll tweak it anyway to narrow it down, tell me if it is enough.

As for the pillars, I looked around for ones that I placed that were unneeded since the editor generated natural ones anyway (not in the cases of port-thing gates for some reason). I may have missed one or two however.

Also could you tell me how many secrets you came across? There are 5 on the first floor, the last being the semi-important one.
LocalFire Apr 6, 2013 @ 1:21am 
Saw this on the forums and though I'd test play it, nice so far, only two things, the text on the notes spills over the borders and theres some texture flickering with pillars, (most likely a pillar object placed inside the wall) Otherwise good so far