Space Engineers

Space Engineers

781 ratings
Rotary Airlock
Type: Mod
Mod category: Block, Other
File Size
2.891 MB
Apr 13 @ 5:32am
Apr 25 @ 10:14am
6 Change Notes ( view )

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Rotary Airlock

The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vaccuum away from your precious air and keeps its seal 100% of the time.

Built like any other door but remaining always open and closed at the same time.

-added a 'L' shape airlock so you can exit either left or right depending on configuration

Thanks to all that have subbed to this mod! +10k now :-D
Hope you all enjoy this mod, and if you like this one please check out my Workshop.
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Reaper Oct 17 @ 10:54am 
So in short, it's almost like it deletes the air that is inside the block when operated, because correct me if I am wrong, but you can still breathe when you enter the airlock without operating it from your pressurized environment. So when there's fewer air particles (lower pressure) it also contains less air when operated, which leads to the diminishing loss the more you operate the door.

As @zoli_x said, my doors are simulating this effect, both this nice rotary one and the other passage airlock, my crew compartment is very small, so roughly 10% of the air could probably fit inside of the cylinder or between the doors of the passage.

Either way it's not big enough of a deal to be a dealbreaker for me, I think I actually kinda like the idea of having to depressurize the room if oxygen becomes sparse! :)
Reaper Oct 17 @ 10:54am 
@nukeguard, I've even tried with another set of "airlock" doors, they display the same behavior. (it was the passage airlocks I tried with, another mod).

I've tried it in two different setups. One where I have the door surrounded on the sides with full one block light armor blocks, and then another where I have it the way I want with 2x1 light slope tips covering the sides, both seem to depressurize the room by around 10%. What's interesting is that it seems to be linked to how much space there's inside my ship, because with one of the configurations I had one more block of "air" in my ship, which made the % lost when operating the door lesser.
nukeguard  [author] Oct 17 @ 3:20am 
that may have to be scripted in, though Reaper seems to be losing pressure on rotation
zoli_x Oct 16 @ 1:01pm 
@nukeguard, I think you could add kind a "More realistic mode" checkbox that when checked will make a very small loss of pressurization and display airflush when rotating the door b/c the small amount of air residing inside the cylinder is swept out when the door rotates toward depress. Thanks for reading and for the mod, too!
nukeguard  [author] Oct 14 @ 5:10pm 
that is very strange behaviour, it's set to be airtight no matter what, is it certain blocks next to the door?
Reaper Oct 14 @ 8:38am 
And now the problem is back. Interestingly enough it seems it exactly removes 10% of the pressure every time you operate the door. 100%-> 90% -> 81% -> 72.9% -> 65.61%...
Reaper Oct 13 @ 6:11am 
I deleted the file, but had to replace the airlocks that I had placed already, but now it works again.
MadDog443 Sep 2 @ 6:56pm 
Great Mod
Black Fog Sep 1 @ 8:44pm 
Great mod! Thank you
TacticalCat1337 Aug 17 @ 3:06pm 
Never mind, i followed the advice that said to delete the file and now it works perfectly again.