Stonehearth

Stonehearth

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Autoharvest Mod
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0.034 MB
Apr 18, 2018 @ 2:50pm
Jun 12 @ 10:50am
14 Change Notes ( view )

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Autoharvest Mod

Description
Now supports ACE and all other mods by default! No need to wait for an update!
Cross-link to GitLab repository: https://gitlab.com/PawelMalecki/autoharvest_mod

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After enabling any mod adding new hotkeys you should restart Stonehearth app completely (not just reload the mod configuration) because hotkey list is only regenerated then. It's a base game bug I cannot do anything about.

Adds an option to automatically task harvesting of Renewable Resource Node entities like Berry Bushes when they are renewed. From v2.1 onwards it is possible to assign a hotkey for toggling autoharvest.

NOTE: Please post bug reports in dedicated Steam Group Chat ( https://s.team/chat/RCtoBN60 ) or as a new discussion thread instead of writing a comment (this will also make it easier for me to get information how to reproduce the bug).

[ko-fi.com]
pssssst...
if you like my creations consider buying me a cup of something warm at ko-fi[ko-fi.com]
As a tea-fuelled person I'd be more than grateful!

My old (no longer maintained) modding page at SH Discourse: https://discourse.stonehearth.net/t/pawels-mod-corner-autoharvest-biome-crops-lostems-others/26504
Popular Discussions View All (5)
11
Apr 25, 2018 @ 8:40am
0.0
沐雲齊
5
May 2, 2018 @ 9:50am
大苏打
76561198825796606
3
Nov 4, 2020 @ 1:04am
很好
大龙
< >
65 Comments
Daemon Trooper Mar 21 @ 11:52am 
Welcome ;) And thank you for announcing an update this quick and this soon :)
Pawel Malecki  [author] Mar 21 @ 8:29am 
@Daemon Trooper: thank you for pointing this, an update is coming this or next week.
Daemon Trooper Mar 21 @ 3:51am 
Coffee plants, Tea Shrubs and Glowbuds can't be auto-harvested.
Tuxu -=JeepC=- Apr 19, 2021 @ 3:49am 
Hi!
Great mod, it should be a vanilla game feature.

Any of these mods maybe not compatible with your work here?

"radiant",
"stonehearth",
"northern_alliance",
"primitive_armory",
"SuperMod1000",
"one_chest",
"archipelago_biome",
"knack",
"core_dani",
"glassworks",
"rayyas_children",
"stonehearth_beam",
"extra_map_options",
"stonehearth_ace",
"autoharvest_mod",
"hearth_tec",
"swamp_goblins",
"spacemagic",
"whats_stuck"
Pawel Malecki  [author] Sep 20, 2020 @ 10:26am 
A small reminder: if you're using unstable branch of ACE please keep track of dev branches of my mods on GitLab, Steam is updated only to latest ACE stable. I pushed an update for the new herb system this morning.
JasonChDT Sep 8, 2019 @ 9:34pm 
Thank you very much! It's working again!
Pawel Malecki  [author] Sep 4, 2019 @ 12:24pm 
I've started a new ACE game today and for me it's working perfectly (it was broken before the update so for me the fix works).
g_BonE Sep 3, 2019 @ 12:37pm 
nope. just tried on a new game for testing and its the same. tried on a cherry bush, marked four of them for autoharvesting (play button on) but they dont get harvested automatically after cherries are regrown. Too bad, was really looking forward to the fixed mod.
g_BonE Sep 3, 2019 @ 12:12pm 
oh well... now the "on" button does not reset but neither does it mark the plants for harvest after its regrown. maybe i need to start a new game for it to work?
Pawel Malecki  [author] Sep 3, 2019 @ 10:13am 
OK, the fix was a bit more elaborate than I expected but it's here, please report if you experience further problems as it may have some unexpected side effects.