ARK: Survival Evolved

ARK: Survival Evolved

205 ratings
Accessories Plus
File Size
205.683 MB
Apr 9 @ 4:18pm
Aug 29 @ 3:36pm
57 Change Notes ( view )

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Accessories Plus

Mod ID: 1357417063
This mod is Clean and Stackable
Description: Adds new items that improve the quality of life in game.
State: WIP. Adding structures and features over time.


Backpack: attachment that gives weight bonus and some buffs. Come as skin. There are currently 3 backpacks tier. Can change colors with dyes. Can be activated on tek armor too with an remote control.
Intermediate and advanced backpack grants selcrafted resources recipes from mortar and pestle. You have to learn new engrams and has to have a backpack equipped to do crafts. There are no modification on recipes.
  • Backpack Basic: 25% more weight stat. Required level 3.
  • Backpack Intermediate: 50% weight stat; 50% more crafting speed. Required level 15.
  • Backpack Advanced: 100% weight stat, 100% more crafting speed, 25% multiplier melee damage (increases the amount of resources obtained). For TEK Armor there is a remote control to activate/deactivate. Required level 28.
  • Glider with Advanced Backpack: Required level 62.

Resources: Narcotic, Sparkpowder, Gunpowder, Stimulant, Cementing Paste, Bug Repellant, Lesser Antidote, Clay, Preserving Salt, Propellant.

Quiver: attachment that gives archer buff, like increased stamina regen, movement speed and reduced enemy dino vision. Come as skin. There are currently 2 quiver tier.
  • Basic Quiver: 25% more movement speed, 50% more stamina and 25% reduced enemy dino vision. Required level 10.
  • Advanced Quiver: 50% more movement speed, 100% more stamina and 50% reduced enemy dino vision. Required level 25.

Ocular Implant: Electronic device that show HUD with additional information. Can be activate on armor with remote control.
  • Displays basic information of targeting dinos. Hands free and ignore current riding dino.
  • List of full stats and wild/tamed levels: press Num+ to activate/deactivate. Press Shift to lock dino info without center it in the screen. Remark of higher wild level.
  • Coordinates of position.
  • Electronic night vision: press Alt+N to activate/deactivate.
  • Natural night vision: press Shift+Alt+N to activate/deactivate.
  • Warn you about incoming weather conditions such as Sand Storm and Electrical Storm. Alerts: Rain, Electrical Storm, Superheat, Sandstorm, Earthquake.
  • Grants default crosshair for targeting.
  • Durability of equipped items.
  • Horizontal compass.
  • Tek highlight dino and characters: red - agressive, white - neutral, green: allied
  • Warnig about enemy character near and max levels wilds dinos.
  • Display additional taming info of targeting dino: type of diet, tameable or not and prefered food.
  • Warning before sunrise.

Jetpack with Glider: Drag gasoline to fuel jetpack. Maintain pressure on shift+space bar to boosted into the air and once released space bar again to open glider. Can be crafted with advanced backpack or quiver attachment.

Googles Night Vision: Adds google that grants better night vision and dazzle during day (same effect that Shadow Steak Saute).

Reinforced Wooden Shield: Shield make of reinforced wooden and cementing paste. Armor 850. Midtier within wood and metal shield. Available from level 20.

Remote Control - HUB Durability: Enable or deactivate HUD that shows durability on equipped items.


Workshop: Provides forge and a crafting station. Enables all of smithy and mortar and pestel recipes. Contains recipe for silica and black pearls. Can be place anywhere.

Altar: Pray to obtain God's blessing and repair broken items for free in this mistery altar. Get closer to the book to activate inventory and pray action. Open radial menu (pressed E default) and keep mouse on Pray for 15 seconds to activate the option. This duration can be change.

Mine: Provides a mining for digging resources. Fuel with sparkpower and angler gel. Avaible from level 40.
Resources: stone, crystal, metal, obsidian, sand, raw salt, green gem, blue gem, red gem, element ore.

SlaughterHouse: Stable where you can breed and slaughter animals to obtain chitin, keratin and hide.

WindMill: Converts the force of the wind into electricity. Made of wood. Can be place anywhere and always produced electricity.

Cauldron: Cook food, brews and kibbles. Reworked soup recipes without vegetables. Reworked kibble recipe. Allows craft base kibble with generic egg or any kibble in the game. Base kibble allow crafting specific kibble recipe. Can be fill water with tap near. Close in a range of 2 foundations. Healing and stamina brew recover 25% of max stat.

Oil Pump: Extract stone, oil and obsidian over time. Can be place anywhere. Available from level 30.

Wood Well: Can be place anywhere and always have water. Available from level 15.

First Aid Cabinet: Heal yourself anytime in your home. Allow store some items too. Available from level 25.

Primitive Tent: A portable primitive tent where you can take cover in hostile environments. No durability lost. Have a floor and can place structure upon. Available from level 5.

Fisher Cage: Capture fish over time and cute them.Grants raw fish, sometimes finds angergel. Available from level 13.

Preserving Box: Burns sparkpowder at low temperatures to dehydrate food and kill bacteria. Convert organic polymer to concrete polymer too. Available from level 18.

Vessel: Raw meat have fast spoiling time but meat spoiled and preserving salt last longer. Available from level 15.


Pyre: Great bonfire to make smoke signals, warn allied tribes that is under attack or just to warm you up.

Medieval flag: Mark your tribe's territory by placing this new flag.

Brick floor: A foundation to make roads, made of stone.


Check spawn codes, resources and engrams here: link.
Check INI config customization: link.

Models were obtained royalty free from various model websites.
Thanks to the ARK Mod Comunity in Discord for all the help.

Main mod: Accessories Plus
Backpack and quiver only: Accessories Plus Lite
Ocular Implant and goggles night vision: Accessories Plus Vision
Jetpack: Accessories Plus Jetpack

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[]

If you want to support and donate, here is the link: Paypal[]
Popular Discussions View All (7)
Sep 18 @ 5:01pm
PINNED: Suggestion/Ideas/Projects
Aug 3 @ 11:03pm
PINNED: INI Config Customization
Sep 12 @ 8:17pm
PINNED: Servers using this mod :)
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Nemesis  [author] Sep 9 @ 8:02am 
@Seire: Currently no. Maybe some time in the future.
Seiren Sep 7 @ 3:39pm 
is there a way to change the gliders from the skin slot to accessories ones?
Dark Sep 6 @ 5:14am 
haha yea i've talked to several modders about the problem, trust me it's no easy feat. maybe shift + 1-0? if you're able to temp disable the hotkeys while shift 1-0 is being pressed. honestly i'd love to be more helpful to the modders of the mods i have, but dev kit is majorly confusing to me so suggestions are more of a guessing game than actually knowing what is and isnt possible.
Nemesis  [author] Sep 5 @ 2:41pm 
Well, It is difficult to find keys that are no longer being used. If you know of some: I could change it.
Dark Sep 3 @ 5:40pm 
yea ACM uses the same f keys as this mod does. just have to be carful about toggling acm while you're trying to toggle one of this mod's implant options. still best feature of a mod i've seen. that zoom and dino info is too valuable to not use.
PhantomX Sep 3 @ 5:15pm 
Ok must be conflicting with ACM, thanks
Nemesis  [author] Sep 3 @ 2:40pm 
@PhantomX: The commands are in the item's description. They goes from Shift+F1 to F5. Tek Highlight can be activated/deactivated with Shift+F4.
PhantomX Sep 3 @ 11:30am 
Im not seeing all the commands for the Occular Implant, might want to update that. Also is there a way to disable the Tek Highlight does get annoying after awhile, if there is a command for it I dont see it
Nemesis  [author] Aug 30 @ 4:02pm 
@demmer4646: No, there is no need to. You have a corrupted installed mod, for me.
demmer4646 Aug 29 @ 10:45pm 
it doesnt do it everytime just now and again should i try putting it at the top of the mod load list