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Well, the reason is already wrote in the Ardennes thread. Sorry again, hope you enjoyed it ..
- (potential) Fix for the Hetzer
- New pickable items
- Reduced tonemap scale
- Added block_los brushes for US spawn
- Decreased max amount of bots (from 18 to 14)
Thanks Sardaukar !
The foliage problem is a CVAR problem, i should be able to tweak it in the map settings :)
D) If you stick to the left edge of the map while moving forward from the initial spawn there is some weird visual glitching.
E) I got stuck aproximatly under the barrel of the downed german tank.
F) Bazooka rounds seem to pass through the flack gun near the tent.
I hope any of this feedback is of use. Thanks for your good work!