ARK: Survival Evolved

ARK: Survival Evolved

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BaddNeighbor Super Spyglass
   
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Content Types: Mod
File Size
Posted
Updated
0.179 MB
Mar 29, 2018 @ 9:20pm
Feb 11, 2020 @ 11:50pm
2 Change Notes ( view )

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BaddNeighbor Super Spyglass

In 1 collection by a white guy
Badd Neighbor Cluster
11 items
Description
First and foremost credit for this mod goes to steam user orionsun for making the original mod and sharing his source files to others.

Super Spyglass mod id is: 793605978
Super Spyglass mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=793605978
Super Spyglass source files and license can be found here: https://drive.google.com/file/d/1hmrkYMD8ZBa903_XzV-vtJ1FJYyKfwss

Badd Neighbor Super Spyglass mod id is: 1346274177
Badd Neighbor Super Spyglass mod can be found here: https://steamcommunity.com/sharedfiles/itemedittext/?id=1346274177
Badd Neighbor Super Spyglass mod source files and license can be found here: : https://github.com/a-white-guy/Badd-Neighbor-UI

How this mod differs from the vanilla spyglass:
- there is no black shroud covering part of your view while using this item
- designed to only work on wild, tribe, ally, and enemy creatures only. it does not work on players/beacons/structures
- shows creatures specie, level, gender, torpor, taming %, and all stats except crafting skill
- the taming % is only shown when a creature is unconscious
- on wild creatures you can see how many points have been allocated to each stat before you decide to tame it
- on tamed creatures you can see how many points have been allocated to each stat at tame/birth
- on tamed creatures you can also see how many points a player has put into each stat due to leveling it up


How this mod differs from the original mod:
- the oxygen and food stats show up in the same order as they do in a creatures inventory screen (the original mod has them backwards)
- the melee % and movement speed % show exactly as they do in the creatures inventory screen (the original mod shows values that were 100% lower than actual values)
- the engram and item icon is more of a white color to distinguish between the spyglass and super spyglass
- some mod file names have changed causing the spawn code to change
- more file name changes to come at some point

What happens when i remove this mod from my game:
- all super spyglasses will be automatically removed from the world
- if you have it as part of a loot table from beacons or creatures they will no longer be part of the loot table

When I can learn to figure it out i want to:
- add a slim widget and a tall widget. they will be primarily used to show stat points only and take up less screen.
- instead of displaying the word male or female for gender, the species name will be blue, pink, or grey to help identify gender faster and with less clutter
- add an optional super spyglass via a config setting that can target players and structures and see their stats and tribe name
- separate all items into their own items to allow admins to disable which ones they want to allow on their server and allow custom recipes and levels for each one

At some point in the lifespan of this mod remake:
- the name of the mod will change completely to remove the association away from the original mod name
- potential names so far are "the super lens" or something silly like "the peeper" or if i branch out and make multiple items each for a specific purpose i might name the mod overall "super lens'" with individual item names based on their use like "the tamer" or "the slim looker"

Spawn Code:
cheat giveitem "blueprint'/game/mods/superspyglass/superspyglass/primalItemweapon_superspyglass.primalitemweapon_superspyglass'" 1 1 0
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31 Comments
mxforlife Sep 6, 2021 @ 3:14am 
Is it intentionally that all popup text is blocked while the spyglass window is displayed?
Can that "feature" be turned off?
a white guy  [author] Jul 23, 2021 @ 4:50pm 
i may need to reword the desc
Jules Jul 13, 2021 @ 5:12am 
@a white guy It was in reference to the "- the taming % is only shown when a creature is unconscious" line in the description. However, I'm happy to report that the spyglass picks up taming percentage with Immersive Taming going. Nice job!
a white guy  [author] Jul 12, 2021 @ 4:23pm 
@jules can you provide a screenshot link of what you are referring to? it would be helpful.
Jules Jul 10, 2021 @ 11:03am 
Nice, thanks for updating SuperSpyglass! But please consider ini options for the taming percentage, so we can track passive taming progress easily? yes the in-game tracker works, but what an obtrusive PITA lol. Spyglass is SO much better :)
lfairban Feb 20, 2021 @ 12:04pm 
@maddin2005 Spyglass is at lvl 7, Super Spyglass is lvl 25.
a white guy  [author] Sep 10, 2020 @ 8:07pm 
sorry, not on this mod you cant
Ogdoza Sep 10, 2020 @ 7:00pm 
is there anyway i can turn the Torpor bar off on this spyglass? I mean i love all it does but i don't want to know how much torpor is left.
Boy Meats Grill Aug 15, 2020 @ 12:40pm 
Is there any way to disable the info for enemy dinos?

Very nice mod
a white guy  [author] Jul 13, 2020 @ 8:15am 
in your engram list it will be called super spyglass. its lvl 7.