Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

45 ratings
Verdant Wilderness Override Pack
File Size
340.196 MB
Mar 18, 2018 @ 11:50pm
Dec 14, 2018 @ 6:08pm
12 Change Notes ( view )

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Verdant Wilderness Override Pack

In 1 collection by TheCapulet
Wheel of Time - The Third Age Workshop Collection
11 items
This is a compilation override package that enhances the visuals of most trees, foliage, and ground textures in the game.

Tilesets overridden include: Rural, Rural Castle (TNO), Rural Winter, Forest, with minor modifications to City Exterior.

Check Change Notes for full feature list.

This override pack is in active development.

--- NEW UPDATE v1.4 ---
Forest (ttf) Tileset trees override is in!

-- To Do:
- City tileset ground and grass textures
- Caves & Barrows

-- Known Issues:
- Grass on extended CEP tilesets isn't overridden. (No work around.)

Helvene (TTR tileset tree model and textures)
Toro (TTR tileset walls TTS tileset trees)
ProjectQ/_six (TNO tileset tree models)
DLA (TTF Treetop models)
TheCapulet (Textures and fixes)

As dictated by the source licenses, this project must remain open for free use. All content provided is open for modification and redistribution provided the resulting project also remains free and open for derivative work.

Source Content Vault Entries:
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EvilNecroid Feb 24 @ 3:47am 
wow nice
Yeol Dec 24, 2018 @ 3:22am 
Very impressive improvement for the vanilla areas. It gives so much more ambiance. Thanks a lot!
Barkschat Jul 9, 2018 @ 7:33am 
This really brings new life to old vanillia NWN areas.
Lord Siidius Jun 23, 2018 @ 11:47pm 
The problem was fixed for me. I have had no other issues. Good job Dev!
TheCapulet  [author] Jun 13, 2018 @ 6:25pm 
It's the U 03 file, corner cliff with trees. Exact filename is in the changelog up top.
MrMoloch Jun 13, 2018 @ 4:42pm 
We've using parts of this in a hak, which file was corrupted? I'd like to know what to replace in the hak file. Or at least, we're having the same crash in NWNEE loading the TNO tilesets with some kind of override, and its clearly a water/tree tile since if I delete trees too close to water, the areas load.
Lord Siidius Jun 5, 2018 @ 3:08am 
Awesome! Sure thing bud! Ty!:steamhappy:
TheCapulet  [author] Jun 4, 2018 @ 6:50pm 
Fixed. Let me know if you find any more issues.
Lord Siidius Jun 4, 2018 @ 1:47pm 
That makes me happy. I'll be waiting for the update then. Any idea roughly when that release will be?
TheCapulet  [author] Jun 4, 2018 @ 9:27am 
Yep, had this issue myself. It's a corrupt water/tree tile in the wildwoods override for the TNO tilesest. I'll be fixing it next update.