Total War: ATTILA

Total War: ATTILA

32 ratings
Bloody Battles Final Edition
Tags: mod, Battle
File Size
3.527 MB
Mar 14, 2018 @ 12:28pm
Apr 26, 2019 @ 2:56pm
3 Change Notes ( view )

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Bloody Battles Final Edition

This mod uses Starbuck's "Bloody Battles" mod ( as its backbone but additionaly removes all secondary attacks and fixes spear vs spear and spear vs sword animations.

With the removal of all secondary attacks what-so-ever come some other problems:
- Battles take a lot more time (1v1 lasts about 10 minutes), but I managed to fix that with increased weapon damage and reduced armor protection.

- There is no way to take down elephants in the melee combat. You will have to use missile troops.

- Boarding of the ships is broken - units won't attack each other. (they are coded to use secondary animations during boarding)

Good luck!
Popular Discussions View All (1)
Apr 20, 2018 @ 9:30am
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Marcus Licinius Crassus May 25, 2021 @ 9:43am 
game crash
Adrian2b Dec 22, 2019 @ 3:05pm 
Perfect mod
Mceffe Sep 13, 2019 @ 2:46pm 
Sunset Sarsaparilla answer me perhaps?
Sunset Sarsaparilla  [author] Nov 23, 2018 @ 4:13pm 
Pretty much. Animations are the only thing playing.
Locke Lamora Nov 23, 2018 @ 3:31pm 
does this increase the animations that happen?
Mceffe Oct 30, 2018 @ 12:52pm 
I noticed a bug where clubmen doesnt strike at the enemy, nor do the oponents.
tabraz Apr 8, 2018 @ 1:13am 
I also found the same problem with mace men too, which is weird I suppose they use the same animations as axe men. (The guys with shields)
Also I noticed some animations happen way often than others when in combat with spear vs sword and sword vs sword. Is there anyway to set all kill animations to be equally possible to happen? I dunno how any of it workds so if not then or you dont want to I totally understand!
tabraz Mar 29, 2018 @ 3:54pm 
Regular axe units (aka Axes with shields)
Sunset Sarsaparilla  [author] Mar 29, 2018 @ 2:06am 
Axes or greataxes?
tabraz Mar 28, 2018 @ 10:15pm 
A little problem I noticed while play that axe and spear units wont fight each other. But there are kill animations for the two. Is there any way to fix this or we just shit outta luck on that one?