130 ratings
(-NSC2 Addon: Unlimited Supercapitals-)
File Size
0.003 MB
Mar 13, 2018 @ 1:52am
Apr 13 @ 4:49am
11 Change Notes ( view )

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(-NSC2 Addon: Unlimited Supercapitals-)

In 1 collection by CaptainX3
NSC2 Official Addons
3 items

  • This Official Addon mod for NSC2 will allow you to build unlimited numbers of Flagships, Titans, Exploration Ships, and Fleet Support Ships.

You can join our server and chat with the NSC2 devs and over 500 other players and modders, or post ideas and suggestions for us to read! Simply head to the link below to join.

Join the Modding Community:

April 11, 2019
  • Updated mod for NSC2 v3.3.2.

  • If you're having a problem with the mod, the quickest way to get an answer is to join the Tech Support channel on the NSC Discord here:

  • If you've spotted a bug in the mod, you can post in the comments here on Steam, or post in the Bug Reports channel on the NSC Discord here:

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Copyright 2018 T. Graham. This item is not authorized for posting on Steam, except under the Steam account named CaptainX3. All Rights Reserved.
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CaptainX3  [author] Apr 14 @ 6:44pm 
There’s no way for them to update it without removing the Flagship restriction from everyone who uses the patch. I’m afraid it’ll either require ANOTHER patch or you’ll have to choose between the two.
Ted95 Apr 14 @ 5:52pm 
I finally figured out what's causing it.

It's the new patch that patches Gillies Ship Components and NSC.

I've asked them to update it.
CaptainX3  [author] Apr 14 @ 1:10pm 
Ted95 - They shouldn't be, since the extra shipsets does not have a ship sizes file, they can't interfere. Try these instructions:

If your copy of the mod is not working properly, delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990\1329690637 and then unsubscribe and resubscribe to the mod. Verify that Steam is downloading the mod, and then try to run again.

It could be a botched Steam download.
Ted95 Apr 14 @ 12:22pm 

The only thing above it is the NSC Extra Shipsets. Is it possible they could be conflicting with each other?
CaptainX3  [author] Apr 14 @ 11:54am 
I just checked, it should be working fine, there's no restriction coding in the file. The Flagship does have to be built at a Citadel or Stronghold, it can't be built at smaller starbases. Other than that, the only thing I can think of is a compatibility patch that's interfering with this one. If that's the case, the offending patch would appear above this addon in the mod launcher.
CaptainX3  [author] Apr 14 @ 11:52am 
Ted95 - I'll double check and make sure I didn't forget to remove the restriction code from the Flagship when I updated it.
Ted95 Apr 14 @ 11:51am 
For some reason, it no longer allows unlimited flagships, but it does allow unlimited titans which is strange
Eruedraith Erynion Apr 7 @ 6:14am 
@CaptainX3 - Thanks for the quick response and patching! All good here.
CaptainX3  [author] Apr 6 @ 7:28pm 
Mod should be up to date now.
CaptainX3  [author] Apr 6 @ 6:43pm 
Eruedraith Erynion - I know, I've been trying to get Steam to take my update for a couple hours now, and no matter what I do, the files won't upload to fix that problem. I basically just have to keep trying and hopefully Steam will eventually fix itself. Watch the "Updated" date and time in the top right of the page, and when it finally updates to today (or tomorrow or whenever) then it should be fixed. But I can't do anything until Steam straightens out whatever issue they're having with the workshop.