The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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PWC - Permanent Werewolf
 
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Category: Gameplay
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0.005 MB
Mar 18, 2013 @ 6:23am
1 Change Note ( view )

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PWC - Permanent Werewolf

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In 1 collection by Paradox
Paradox Werewolf Changes (PWC)
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Description
Paradox Werewolf Changes - Permanent Werewolf

tl;dr This mod causes Werewolf Beast Form to be permanent. This mod is NOT designed to be used on its own. This mod is designed to be used with other mods that allow you to change out of Werewolf Beast Form at will (specifically my other mod PWC - Exit on Demand)

Works with vanilla Skyrim and Dawn Guard both

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This mod is a part of a set of mini-mods I have made for werewolves.

It causes Werewolf Beast Form to be permanent, and as such should NOT be used on its own.

This mod was designed specifically for my other mini-mod PWC - Exit on Demand that allows you to exit from Werewolf Beast Form by sheathing your weapons and then changing to first person view.

Other mods that allow you to change back, for example by using modified howls, should also work.

This mod does not modify any of the werewolf scripts, spells or quests. Its only requirements to work are that the variable used in the Werewolf change script to track the duration of the change (PlayerWerewolfShiftBackTime) is still used to track the time before exiting.

If you remove this mod while still in Werewolf Beast Form and can’t change back, just wait for 2 and a half days and the spell should end as normal (as this mod changes the duration of the spell to 2.5 days from the current time every 5 seconds).

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The Paradox Werewolf Changes Mods:

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50 Comments
Shudramaru Dec 24, 2017 @ 3:47pm 
Can the creator of this impliment it to special edition if possible? I really like playing werewolves and like the perma form so much. Please and thank you. <3
Royal_Starlord Dec 9, 2017 @ 7:26pm 
Cool, now I can be a furry 100% of the time. :3
*snickers*
UwU Nov 7, 2016 @ 11:56am 
could this mod cause an error with the companions that during Proving Honour, when you get trapped behind that gate, farkas never reverting to human and freeing you?
Crimson Bloodthorn Oct 27, 2016 @ 8:31am 
@Paradox had all of your werewolf mods ^^ i guess it was just a matter of my game glitching ^^ i wasnt complaining hell i kinda enjoyed it i mean i still was able to do the companion quests even though i had to wait a couple of hours if i had 1 of them following me but dont worry about it if you cant fix the second problem ^^ might of had the issue when i was using the werewolf replacer that made everyone look like a werepanther
Paradox  [author] Oct 27, 2016 @ 1:31am 
@The Dark Elven Knigh:

have you had a look at my other werewolf mods?

you might like: PWC - Werewolf? So What? (DG)
Crimson Bloodthorn Oct 23, 2016 @ 8:01pm 
aight Paradox 2 tiny problems ^^ 1 of them i could probably fix by not wanting to fast travel but the other 1 um every humanoid but the companions wants to skin me alive ^^ if there's anyway of fixing that could you please do so if you're still going to work on this and/or have the time if not i completely understand and ^^ love the mod:steamhappy:
The Artificer Jul 18, 2016 @ 3:40pm 
These mods don't work anymore, please fix. Everything except for exit on demand has returned to Vanilla mechanics.
Chips Oct 11, 2015 @ 7:42am 
I have got the werewolf the normal way, u go on beast form on powers but it doesnt turn me anymore and I dont know why.
Paradox  [author] Oct 11, 2015 @ 6:11am 
@Chips: i have no idea what you think this mod does but there is no button pressing or anything like that. this mod just keeps you in werewolf form perminantly (to change into werewolf you will have to do that the normal way).
Chips Oct 10, 2015 @ 11:33am 
hm, this mod doesnt work anymore and I havnt installed any new mods on that could be conflicting with it, I reinstalled it today but again, didnt fix the problem, I'm holding down and pressing Z with beast form selected but it wont turn me.