Garry's Mod

Garry's Mod

45 ratings
Type: Map, Addon
File Size
29.504 MB
Mar 3, 2018 @ 4:19pm
1 Change Note ( view )

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In 1 collection by SweptThrone
Throneco Complete Pack
106 items
Another edit of the deep, dark town in the ground.

HEADS-UP: I didn't even almost make this map from scratch. I took most of it from this map by HighVoltage. If he has an issue with this addon existing, I'll take it down.

An edited version of an edited map found in my game's files today. I'm uploading it just because.

RP_Subterranean_ST2 is an edited version of RP_Subterranean_ST that just has a little more stuff to make gameplay more interesting. I tried to emphasize the main area more than the back roads. This map requires no additional games to see all textures.

Almost full list of edits (edits in bold are edits of RP_Subterranean, normal text are edits of RP_Subterranean_ST):
• Replaced the brick wall in the hallways with a dim room.
• Replaced the "door lab" with a long room.
• Made the trade box bigger, to fit shipments inside.
• Fixed texturing around PD doors.
• Made PD jail bigger.
• Added another room to the PD.
• Removed HighVoltage sprays. (I know kind of a weenie move, but I edited my edit, I'm sorry)
• Fixed the doors in the "FOTO" building so they don't get stuck when opening in the way.
• Fixed the lighting on the secret hatch.
• Removed scripts for DarkRP because they didn't work anyway.
• Removed all prop_physics and prop_ragdoll.
• Removed all visibility portals because I'm bad at technical mapping.
• Removed somewhere around half the graffiti to prevent console spam.
• Added a somewhat hidden cinema room.

• Removed the underground secret room.
• Added a hobo shack next to the mayor's office.
• Removed the split rooms in the mayor's office.
• Removed the mirror in the mayor's office.
• Added a fireplace in the apartment building.
• Added a garage door to the back room.
• Added a whole new room under the entrance tunnel.
• Added a back room to the Cafe building.
• Added a cave above the gun dealer's building.
• Cleaned up the small building that used to have the push slot.
• Added a hole to get under the water.
• Added a massive cave under the water.
• Changed the radioactive ooze into piranha-infested water.

Known "issues"
There is no optimization whatsoever on this map. Compiling it the default way took over 24 hours for me, and adding my own visleaves always failed. Framerate shouldn't be too bad.
The waterfall's landing particle clips over the hole in the water. Whoops.


HighVoltage - Original mapping, lighting, details, construction, particles
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Poo Daddy Feb 14 @ 10:48am 
This is a roleplay map, just a unique one.
Spyrot Feb 14 @ 10:35am 
Why is this "rp"?
BIGGER JOHN Jan 27 @ 10:56am 
some of these "additions" are real ugly and actually detract from the original style
Poo Daddy Mar 16, 2018 @ 8:13pm 
@Swept, oh you meant you removed a room you added? Ok that's why I was confused. And I just find it really strange/funny to have a hobo shack next to mayor's office.
SweptThrone  [author] Mar 16, 2018 @ 7:41pm 
i removed a secret underground room i added, and i put a hobo shack next to the mayor's office...? i dont get what youre confused about.

also i dont get nodes so theyll likely not be added (at least not soon)
Poo Daddy Mar 16, 2018 @ 4:52pm 
I have only two questions.

• Removed the underground secret room.
• Added a hobo shack next to the mayor's office.

Please explain?
Another Plague Doctor Mar 13, 2018 @ 4:53pm 
can you add ai nodes it reminds me of buried from bo2 and i have nzombies so... can you make nodes on it please?
🍗HajimeNagumo🍗 Mar 10, 2018 @ 12:34pm 
DyingIsGay Mar 9, 2018 @ 6:19pm 
thank you
SweptThrone  [author] Mar 9, 2018 @ 1:35pm 
If I remember correctly, no.