ARK: Survival Evolved

ARK: Survival Evolved

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Automatic Death Recovery
 
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0.218 MB
Feb 27 @ 12:58pm
Jun 10 @ 9:13am
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Automatic Death Recovery

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Description
This mod is a separation of one of my previous mods that had a bunch of different features all mashed together and due to multiple requests, I'm seperating them.

Some people ask why I created this mod when there are some other death helper type mods out there. I couldn't find one that I really liked and at time of creating this, none of them offered automatic requipting previously equipted items.

FEATURES
  • Automaticly recovers all items when respawning after death.
  • Automaticly requipt all gear you had previous equipted
  • Automaticly removes all bodies left behind after respawning to keep areas clean of repeate deaths.
  • Auto recover items after using a bed (we all know people were killing themself to use this as a teleport. no longer need to - however, it only recovers the items, doesn't auto-equipt items. limit of using the bed)
  • should work for Auto recovery of items for when you hit the invisable game ceiling that causes your player and items to disapear. (need people to test and confirm this)
  • Works with modded / Custom player pawns that some mods create .
  • clean and stackable.

FUTURE IDEAS
Considering adding some type of cost when dieing such as a reduction of current XP, respawn debuff for 60secs, or something similar.
Popular Discussions View All (1)
1
Jul 21 @ 1:06pm
Servers Runing this mod
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64 Comments
Draggleossobuco Aug 14 @ 5:51am 
Awesome Mod!!!:steamhappy::2018salienpsychic:
Blue Spoon Aug 4 @ 8:33pm 
Gah gave me too much stuff!
Nightmare Jul 20 @ 2:34am 
Best mod, thanks
Temil2006  [author] Jul 11 @ 4:48pm 
CONT ....
I think what is really going on here is that server crashes (that's a problem in it's self) player dies, controller and player ID are checked and 99.9% will say that it will fail due to server crash, which means the items get dropped on the ground as normal. Now it's subject to the default dropped items timeout, which very well could be affected by whatever crashed the server in the first place.
Temil2006  [author] Jul 11 @ 4:48pm 
Starbuck :: see, that's the issue. lets say I did that and added an item. now lets say that the server crashes, and for some reason the player dies (which again doesnt make since ,because a server crash causes all users to disconnect and puts everything into stasis, so can't die).. anyways, lets assume. then the player dies. First it checks to see if the controller is valid, is yes then is the player ID valid, if yes to both them create storage box and place all items in it with the assigned player ID.

Now, if that happens, that means that the player ID box is still in the world and when player logs back in, it will detect that they are died, and on spawn will drop them all there items.
Starbuck Jul 11 @ 3:08pm 
Yes it was server crash. But is it possible to add a stone or an item to pull all stuff from corpse if that ever happen so that way the players should be able to example press E to manually pull the items from their corpse somewhere on the map ?
Temil2006  [author] Jul 10 @ 5:53pm 
CONT....

if it's truly a server crash, not alot I can do about that as first, server crashing should be happening and really need to find out why that happens.

if it's client crash, if the game still thinks you are logged into the game and you are a controller, it will still trigger the box. if what you are saying is happening and it's client crash, that means that the box "IS" being created, items are being transfered to it, but then can't access them, maybe because the player ID isn't valid or similar. In that case, would the and mod that i have posted for PVE offline protect work for you? detects when anyone disconencts at all, and flags them to not be able to take dmg, meaning they can't die till they log back in.. hence protecting your gear lose?
Temil2006  [author] Jul 10 @ 5:51pm 
Starbuck :: to clarify, server crash is 100% different then client crash. are we sure we are talking the same thing?

Server Crash == when the server it's self does a hard crash and had to be fully restarted, disconnecting all clients and normally also means a rollback to last save time.

Client Crash == due to either network issue or client game issue, client crashes or disconnects from server, but only affects the single client, and all others are fine.
Starbuck Jul 10 @ 3:38am 
@Temil2006, the problem Spronkets talked about i have the same issue with it on my servers. When your are still alive then the server crash. The "box" your talking about is'nt created but there is a gap between the time the server really crash and you die. But we have the same issue here about all that players losing everything and aren't able to get their items back.
TheWildcard Jul 7 @ 4:14am 
Featured your mod in my latest video :)
https://www.youtube.com/watch?v=yRi_TnHxfS4