XCOM 2
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HALO: ODST VOICEPACK
 
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333.461 MB
Feb 27 @ 2:22am
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HALO: ODST VOICEPACK

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In 1 collection by TeK DeLorean
HALO THEMED MODS
17 items
Description
Well since the Halo God Condensed Turtle Flesh blessed us with the ODST armor, it's only right we supply him with the voices.


All audio ripped and slightly EQ'd and normalized from the Halo ODST/REACH game files.

Alpha-Nine is:
  • Captain Veronica Dare - An Office of Naval Intelligence operative. She assumed command of the squad right before the drop into New Mombasa. Signature weapon is the M6S.
    Voiced by Tricia Helfer. 370+ voice clips.

  • Gunnery Sergeant Edward "Gunny" Buck - A Marine Staff Non-Commissioned Officer (SNCO). He was also the former leader of the squad. Signature weapon is the Assault Rifle.
    Voiced by Nathan Fillion. 900+ voice clips. (Some from Halo: Reach)

  • Corporal Taylor H. "Dutch" Miles - A Marine NCO that serves as the squad's Heavy Weapons Specialist. A former truck driver on Mars. Signature weapon is the Spartan Laser.
    Voiced By Adam Baldwin. 600+ Voice clips.

  • Lance Corporal Kojo "Romeo" Agu - The squad's marksman. Known to be difficult, labeling him as the "smartass" of the squad. Signature weapon is the Sniper Rifle.
    Voiced by Nolan North. 660+ Voice Clips.

  • Private First Class Michael "Mickey" Crespo - The squad's explosive ordnance expert and unofficial pilot, as well as CQC Specialist. Signature weapon is the Rocket Launcher.
    Voiced by Alan Tudyk. 690+ Voice Clips.

  • Instead of the Rookie I included "Female Marine #2" because I'm in love with her voice.
    Voiced by Nika Futterman (Who also does one of the XCOM2 Female Skirmisher voices). 900+ clips taken from ODST and Halo 3.

(I didn't include the "Rookie" because he doesn't speak at all.)


I've given priority (aka the best lines) to specific classes:

DARE = SPECIALIST
GUNNY = RANGER
DUTCH = GRENADIER
ROMEO = SHARPSHOOTER
MICKEY = GRENADIER
FEMALE MARINE 2 = RANGER/SHARPSHOOTER/GRENADIER/SPECIALIST


All sounds (and praise) belong to Bungie and their excellent voice actors.


THANKS TO:
E3245 and ZUFF for their excellent tutorials, BIZARGH for his Reach rip.

To do:
+Re-Map Dare's lines. Specialist lines are a bit weird, Dare might say a few things twice when hacking.
+Trim a few unneeded lines
+Re-arrange stuff that sounds weird
+Add ODST Flags

There are debug voice lines that may play on certain actions, please let me know what action or skill you used when they go off.

< >
29 Comments
Oakenshield777 Jun 13 @ 11:01pm 
I'm one of those for whom none of the voices work--any fixes? I'd love to be able to appreciate TeK's hard work ;)
Delta-118 May 20 @ 9:58am 
Legacy Compatible/Legacy Version?
CapRum May 17 @ 6:08pm 
@TeK DeLorean
@Dragon32
I see. Thanks for the info.
TeK DeLorean  [author] May 17 @ 2:51pm 
@CapRum I took Robojumper's script and rearranged it and added a few things:
https://docs.google.com/document/d/1asHlhTP9tJzyKXIwDALpWdJTVasjh-72blST9kQeai8/edit
Dragon32 May 17 @ 10:41am 
@CapRum:
I think it's Robojumper's script originally. How to here -
https://www.reddit.com/r/xcom2mods/wiki/index#wiki_assets
CapRum May 16 @ 7:39pm 
Hey, can you tell where did you learn this way of voice pack creating? I mean with scripting and sound cues clustering? Why did you decide to use it in this mod?
Unerringfiend5 May 9 @ 6:24am 
For some reason none of the voices work for me? Like, the pack is installed and everything, and I can select the voices in the customization menu, but none of the clips actually play. I'm playing legacy, but it should still be compatible, right?
RakkoHug~<3 Apr 7 @ 6:25am 
Thank you very much :)
TeK DeLorean  [author] Apr 6 @ 11:25pm 
@RakkoHug thanks bud I'll tone it down a notch when I make an update.
RakkoHug~<3 Apr 6 @ 9:02pm 
Excuse me Tek

But it seems that Dare's voice is a bit louder than any other vanilla voices.

Thank you