Garry's Mod

Garry's Mod

1,911 ratings
Type: Map, Addon
File Size
113.890 MB
Mar 7, 2013 @ 4:15pm
1 Change Note ( view )

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RP_Littletown is a medium sized roleplay map. It is very green to create an idyllic atmosphere. Ambient sounds are handmade to fit perfectly to every place. An creepy underground area rounds up the map and shows the towns ugly face.
There is enough space for shops or hide-outs, so there is no shortage of space.
This map is full NPC capable.

Required game: Counter-Strike:Source. Nothing else!

Warning! Because of a Garry's Mod bug, ambient sounds might be wrong. The following games can be mounted without problems:
- Counter-Strike: Source
- Half-Life 2
- Half-Life 2: Episode 2
- Half-Life 2: Lost Coast
- Day of Defeat: Source
- Left 4 Dead 2

Changes from Fina Beta (RP_Littletown_Test) to release see Change Notes.


- most content from Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2, Half-Life 2: Lost Coast, Counter-Strike: Source and Day of Defeat: Source

- many textures and models from Half-Life 2: Leak (converted and corrected by Skotty)

- carpet textures from Dark Messiah: Might and Magic

- trees and bushes from "Coastline to Atmosphere" (Half-Life 2 modification), edited by Skotty

- Robotnik on Robotropolis poster drawn by MaRaMa-TSG[]

- Background of Robotropolis poster from SaturdayMorningSonic[]

- RDA Venture Star Poster from Wikia Pic 1[], Pic 2[]

- custom grass texture from Valve Developer Wiki

- city coat of arms and police station logo made by TheLink

- small door models made by Kunole

- custom sounds from WALL-E, Oblivion and Fallout 3: The Pitt

- shop music from WALL-E, Sonic Generations, Sonic The Hedgehog 1 (modified by Kunole), Sonic The Hedgehog 2(modified by Kunole), Sonic The Hedgehog 3 and Knuckles(modified by Kunole)

- market plaza ambient music recorded by Hipster

- underground spray made by Hipster

- all other custom sounds, models, textures, particle effects, soundscapes, soundscripts and the map itself made by Skotty

- source for textures: CG Textures[], Google[]

- thanks to Moby, Hipster and Kunole and every tester for giving me helpful information about how to design the map's layout

- thanks to Chris for allowing me to use one of his pencil sketches of my best friend in the map

- thanks to Metapyziks for VMFInstanceInserter[]

- thanks to everyone who followed the map-making process, helped and downloaded it! Have fun!

Developement time: 26.7.2009 to 7.3.2013
Popular Discussions View All (2)
Dec 29, 2016 @ 4:01am
Add more things lel
Epic Halo Fan
Jan 27 @ 1:53pm
Bnl Skeen/Tv Thing
< >
Skotty  [author] Jul 13 @ 12:40pm 
sv_cheats 1; ent_fire env_soundsc* kill; sv_cheats 0

should work
Ocelot Jul 13 @ 10:33am 
Yes, how do you turn off sounds/musics on this map ? Thanks
tonigutimar [ESP] Jun 10 @ 9:37am 
Now, I don't access to the map. Even with all of the games includes in the list.
GAẞ£Ŋ May 25 @ 12:56am 
I like that all the doors you can open have the door knobs. It's nothing, but makes the map better in 1000 times.
Oliver Apr 4 @ 7:13pm 
I can't get on the map, puts me back on the menu.
Nero978Devil Mar 22 @ 8:40pm 
could this be made usable in Source Filmmaker somehow please?
Bone Man=Spam Man
doge Feb 15 @ 7:22pm 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
*Now Look For The Q And Your Wish
Will Come True:
*This Is Really Hard, Now Find The 'N':
*Now Find The Mistake:
*Something You Really Want, After the
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
Skotty  [author] Feb 14 @ 9:29pm 
Counter Strike: Source perhaps
nipnuts Feb 14 @ 1:41pm 
There are a few things showing up as errors. What do I need to fix this?