Warstone TD

Warstone TD

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Market items
By PlatinumDalek
This guide describes the artifacts you may encounter in the market. I am only including left hand, right hand, and accessory items since they are "rarer", more expensive, more interresting, and what your most likely looking for. This guide only includes the items I have personally encountered.

It appears that the value of an item (when selling it) is 25% of its cost to buy (rounded down).
 
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Left Hand
Notched Arrows (25 mithril)
Attack range by Archers and Amazons increased by 15%.

Sharpened Arrows (75 mithril)
Attack range by Archers and Amazons increased by 27%.

Mithril Arrows (100 mithril)
Gives Archers and Amazons 33% chance to deal 150% damage.

Feather (45 mithril)
Summoning cost of Shieldmadens and valkaries reduced by 8.

Feather Amulet (90 mithril)
Summoning cost of Shieldmadens and valkaries reduced by 16.

Feathererly Bracelet (150 mithril)
Summoning cost of Shieldmadens and valkaries reduced by 25.

Bandage (40 mithril)
Damage of Ninja and Assasin's increases by 2.

Assasins Bandage (85 mithril)
Damage of Ninja and Assasin's increases by 4.

Ninja Bandage (150 mithril)
Damage of Ninja and Assasin's increases by 7.

Gunpowder Box (35 mithril)
Damage of Bomb spell increased to 150%

Gunpowder Barrel (80 mithril)
Damage of Bomb spell increased to 200%

Book of quiet water (50 mithril)
The power of the spells of the school of water increases by 30%.

Book of tearing tsunami (125 mithril)
The power of the spells of the school of water increases by 60%.

Book of quiet wind (50 mithril)
The power of the spells of the school of air increases by 30%.

Book of crushing storm (125 mithril)
The power of the spells of the school of air increases by 60%.

Book of small fire (55 mithril)
The power of the spells of the school of fire increases by 30%.

Book of all consuming fire (125 mithril)
The power of the spells of the school of fire increases by 60%.
Right hand
Pitch Fork (15 mithril)
Damage of peasents and mercenaries increased by 1.

Magicked Spear (40 mithril)
Damage of peasents and mercenaries increased by 2.

Mithril Spear (70 mithril)
Damage of peasents and mercenaries increased by 3.

Club (35 mithril)
Damage of knights and Templars increased by 4.

Magicked Cudgel (80 mithril)
Damage of knights and templars increased by 9.

Mithril Cudgel (145 mithril)
Damage of knights and templars increased by 14.

Sword (30 mithril)
Damage of Witchers and Inquisitors increases by 3.

Magicked Sword (75 mithril)
Damage of Witchers and Inquisitors increases by 6.

Mithril Sword (135 mithril)
Damage of Witchers and Inquisitors increases by 9.

Burning Meteor (60 mithril)
Manacost of meteor shower spell decreased by 15.

Meteor staff (135 mithril)
Manacost of meteor shower spell decreased by 30.

Lightning Glove (30 mithril)
Mana cost of lightning spell deacreases by 3.

Lightning Staff (90 mithril)
Mana cost of lightning spell deacreases by 6.

Thunder Crystal (60 mithril)
Duration of Thunderstorm spell increases by 35%.

Thunder Staff (125 mithril)
Duration of Thunderstorm spell increases by 75%.

Fire glove (30 mithril)
Damage of Fireball spell increases to 150%.

Fire staff (90 mithril)
Damage of Fireball spell increases to 200%.

Spirit Bone (55 mithril)
Area of effect of Ancestors Help spell increases to 135%.

Spirit Staff (120 mithril)
Area of effect of Ancestors Help spell increases to 175%.

Ruby (65 mithril)
Cooldown of Transformation spell reduces to 70%.

Royal Ruby (135 mithril)
Cooldown of Transformation spell decreases to 40%.

Axe (20 mithril)
The reward of wood for quests and missions increases by 30%.

Lumberjack Axe (50 mithril)
The reward of wood for quests and missions increases by 60%.

Mithril Axe (95 mithril)
The reward of wood for quests and missions increases by 100%.
Accessories
Projectiles (30 mithril)
Attack range of Riflemen and Bombadiers inreases by 15%.

Long-Range Projectiles (80 mithril)
Attack range of Riflemen and Bombadiers inreases by 27%.

Mithril Projectiles (125 mithril)
Attack range of Riflemen and Bombadiers inreases by 40%.

Gem (25 mithril)
Time between attacks of Novices and Pristesses decreases by 10%

Flawless Gem (45 mithril)
Time between attacks of Novices and Pristesses decreases by 20%

Perfect Gem (80 mithril)
Time between attacks of Novices and Pristesses decreases by 30%

Cube (45 mithril)
Time between attacks of Spirit Elementals and Warrior Elementals decreases by 10%.

Hypercube (95 mithril)
Time between attacks of Spirit Elementals and Warrior Elementals decreases by 20%.

Elemental cube (175 mithril)
Time between attacks of Spirit Elementals and Warrior Elementals decreases by 30%.

Titan's stone (55 mithril)
Titan's fist spell affects a small area.

Titan's amulet (125 mithril)
Titan's fist spell affects a medium area.

Diadem (35 mithril)
The speed of recharge of mana in battle increased by 25%.

Wizard's Diadem (95 mithril)
The speed of recharge of mana in battle increased by 50%.

Small mana stone (20 mithril)
Maximum mana increased by 20.

Big mana stone (45 mithril)
Maximum mana increased by 40.

Perfect stone of mana (100 mithril)
Maximum mana increased by 75.

Rune of ancestors spirits (70 mithril)
Gives owner the ability to use spell Defenders spirit. A ghostly spirit helps a warrior in battle. Deals 100% damage.

Purse (65 mithril)
Grants 1 gold every 10 seconds.

Gold purse (125 mithril)
Grants two gold every 9 seconds.

Bronze Ring (20 mithril)
Gives the owner 15 gold coins at the start of the mission.

Silver Ring (50 mithril)
Gives the owner 30 gold coins at the start of the mission.

Gold Ring (95 mithril)
Gives the owner 50 gold coins at the start of the mission.

Captain's horn (30 mithril)
Bezerker's Spell cooldown decreasdes to 65%.

Cammander's horn (80 mithril)
Bezerker's Spell cooldown decreasdes to 35%.

Meteor Rune (85 mithril)
Gives owner the ability to use Meteor Spell. Creates a meteor that does 100 damage points in large area.
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4 Comments
PlatinumDalek  [author] Apr 5 @ 9:47am 
I'm somewhat interrested in making another guide. How would I get a hold of that file? Are you going to add more levels? more items? I have 100%ed the game and will play more if there is more content.
PlatinumDalek  [author] Apr 5 @ 9:46am 
I dodn't find any over powered, but my favorite was the Mithril Cudgel it helped taking big dudes down really well.

I mainly used the items that improved my fighters since I didn't get enough mithril to buy a lot of them. I didn't try any of the spell ones because I figured I wouldn't have enough mana to use them anyhow (the items for my fighters are passive)(I went fighter class). I didn't use any of the items (except the spear) that apply only to archers/peasent since I almost always upgrade them to knights and valkaries. The spear helped get some of the challenges that required N spear kills.
PlatinumDalek  [author] Apr 5 @ 9:45am 
The most useless ones IMO are the ones that increase the rewards for completing levels. For most of the game I had plenty of resources anyhow (except Mithril) so it didn't make sense to spend mithril on an item that would get me more of what I had enough of.

If you added another category of items, then allowed equipping things like the purse, ruby, axe, mana stone etc into it. I think it would encourage players to try more variety of items. I would have like to try out other items but was not willing to sacrifice the stuff that passively made my guys stronger.
Rurik  [developer] Apr 5 @ 2:42am 
Hey, thx for the guide. Which artifact you found totally useless?
And which ones are overpowered?

p.s. you listed meteor staff twice
p.s.s If you are interested I can give you a file with rewards for all missions inclding repetitve and star rewards. You make an another guide