Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is there any chance, any at all, that you will model the E351 "Super Azusa"? It's so outrageously 90's I would love to put it in my city.
I always release shortes one possible for vanilla size stations. For people who want longer variants, there's 8 car or longer editions. These trains can fit into most of the vanilla stations, with little to none effort. In case of dangling, you can use move it mod to extend station tracks a bit further to fix it.
There's also XL edition, where train is full IRL lenght that will require to use tutorial to create a custom station to fit it properly.
Basically I always release trains that will cover different types of users.
As for personal taste, i find 3 car shinkansens more immersion breaking than weird switching that might occur once. Even this can be solved, if you use loop configuration (meaning trains dont go reverse but circles line instead).
Unfortunately, there is not a lot of station that can suppose these trains length. At most the 4 or six cars are what most train ingame custom or vanilla can support. Anything just break the immersion for me. I understand not all station are created but when partial or half the train is dangle outside of the stop length, It just look weird for me.